Searched refs:setAudioChannel (Results 1 – 11 of 11) sorted by relevance
/dports/audio/qsampler/qsampler-qsampler_0_9_4/src/ |
H A D | qsamplerFxSend.h | 67 bool setAudioChannel(int iAudioSrc, int iAudioDst);
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H A D | qsamplerChannel.h | 123 bool setAudioChannel(int iAudioOut, int iAudioIn);
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H A D | qsamplerFxSend.cpp | 108 bool FxSend::setAudioChannel(int iAudioSrc, int iAudioDst) { in setAudioChannel() function in QSampler::FxSend
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H A D | qsamplerChannelFxForm.cpp | 321 ) pFxSend->setAudioChannel(iter.key(), iter.value());
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H A D | qsamplerChannelForm.cpp | 395 if (!m_pChannel->setAudioChannel(iter.key(), iter.value()))
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H A D | qsamplerChannel.cpp | 550 bool Channel::setAudioChannel ( int iAudioOut, int iAudioIn ) in setAudioChannel() function in QSampler::Channel
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/dports/multimedia/dragon/dragon-21.12.3/src/app/ |
H A D | videoWindow.h | 152 void setAudioChannel( int channel );
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H A D | videoWindow.cpp | 544 setAudioChannel( profile.readEntry<int>( "AudioChannel", -1 ) ); in loadSettings() 609 VideoWindow::setAudioChannel( int channel ) in setAudioChannel() function in Dragon::VideoWindow 621 setAudioChannel( sender()->property( TheStream::CHANNEL_PROPERTY ).toInt() ); in slotSetAudio()
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/dports/audio/geonkick-lv2/geonkick-2.8.0/plugin/lv2/ |
H A D | geonkick_lv2.cpp | 80 void setAudioChannel(float *data, size_t channel) in setAudioChannel() function in GeonkickLv2Plugin 427 geonkickLv2PLugin->setAudioChannel(static_cast<float*>(data), portNumber - 2); in gkick_connect_port()
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/dports/audio/csound/csound-6.15.0/Android/CsoundAndroid/jni/ |
H A D | csound_oboe.hpp | 595 virtual void setAudioChannel(const char *name, MYFLT *samples){ in setAudioChannel() function in CsoundOboe
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/dports/audio/csound/csound-6.15.0/interfaces/ |
H A D | ctcsound.py | 1777 def setAudioChannel(self, name, samples): member in Csound
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