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Searched refs:setAutoGenMips (Results 1 – 3 of 3) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/include/de/graphics/
H A Dgltexture.h135 void setAutoGenMips(bool genMips);
/dports/games/doomsday/doomsday-2.3.1/doomsday/tests/test_glsandbox/
H A Dtestwindow.cpp149 testpic.setAutoGenMips(true); in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/graphics/
H A Dgltexture.cpp333 void GLTexture::setAutoGenMips(bool genMips) in setAutoGenMips() function in de::GLTexture