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Searched refs:setCanDock (Results 1 – 5 of 5) sorted by relevance

/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/
H A DshipTemplate.h145 void setCanDock(bool enabled) { can_dock = enabled; } in setCanDock() function
H A DshipTemplate.cpp110 REGISTER_SCRIPT_CLASS_FUNCTION(ShipTemplate, setCanDock); in REGISTER_SCRIPT_CLASS()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/
H A DplayerSpaceship.h209 void setCanDock(bool enabled) { can_dock = enabled; } in setCanDock() function
H A DplayerSpaceship.cpp193 REGISTER_SCRIPT_CLASS_FUNCTION(PlayerSpaceship, setCanDock); in REGISTER_SCRIPT_SUBCLASS()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/gm/
H A Dtweak.cpp1050 target->setCanDock(value); in GuiShipTweakPlayer2()