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Searched refs:setCanFree (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/sound/
H A Dsound.cpp235 void CSound::setCanFree(int handle) { in setCanFree() function in Titanic::CSound
237 _soundManager.setCanFree(handle); in setCanFree()
H A Dsound.h185 void setCanFree(int handle);
H A Dsound_manager.h381 virtual void setCanFree(int handle);
H A Dsound_manager.cpp229 void QSoundManager::setCanFree(int handle) { in setCanFree() function in Titanic::QSoundManager
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/sound/
H A Dsound.cpp235 void CSound::setCanFree(int handle) { in setCanFree() function in Titanic::CSound
237 _soundManager.setCanFree(handle); in setCanFree()
H A Dsound.h185 void setCanFree(int handle);
H A Dsound_manager.h381 virtual void setCanFree(int handle);
H A Dsound_manager.cpp229 void QSoundManager::setCanFree(int handle) { in setCanFree() function in Titanic::QSoundManager
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/core/
H A Dgame_object.cpp537 sound.setCanFree(_soundHandles[idx]); in stopAmbientSound()
829 gameManager->_sound.setCanFree(handle); in stopSound()
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/core/
H A Dgame_object.cpp537 sound.setCanFree(_soundHandles[idx]); in stopAmbientSound()
829 gameManager->_sound.setCanFree(handle); in stopSound()