Searched refs:setCanScan (Results 1 – 9 of 9) sorted by relevance
143 void setCanScan(bool enabled) { can_scan = enabled; } in setCanScan() function
108 REGISTER_SCRIPT_CLASS_FUNCTION(ShipTemplate, setCanScan); in REGISTER_SCRIPT_CLASS()
205 void setCanScan(bool enabled) { can_scan = enabled; } in setCanScan() function
177 REGISTER_SCRIPT_CLASS_FUNCTION(PlayerSpaceship, setCanScan); in REGISTER_SCRIPT_SUBCLASS()
1038 target->setCanScan(value); in GuiShipTweakPlayer2()
5176 comms_source:setCanScan(true)7524 p:setCanScan(false)
5527 comms_source:setCanScan(true)10322 p:setCanScan(false)
10144 comms_source:setCanScan(true)11979 p:setCanScan(false)
7417 comms_source:setCanScan(true)11092 p:setCanScan(false)