Home
last modified time | relevance | path

Searched refs:setCustomRenderState (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/ogre3d/ogre-1.11.6/Components/RTShaderSystem/include/
H A DOgreShaderGenerator.h513 …void setCustomRenderState(RenderState* customRenderState) { mCustomRenderState = customRenderState… in setCustomRenderState() function
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/RTShaderSystem/include/
H A DOgreShaderGenerator.h541 …void setCustomRenderState(RenderState* customRenderState) { mCustomRenderState = customRenderState… in setCustomRenderState() function
/dports/graphics/ogre3d/ogre-1.11.6/Components/RTShaderSystem/src/
H A DOgreShaderGenerator.cpp1581 passEntry->setCustomRenderState(mCustomRenderStates[i]); in createSGPasses()
1606 passEntry->setCustomRenderState(origPassEntry->getCustomRenderState()); in createIlluminationSGPasses()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/RTShaderSystem/src/
H A DOgreShaderGenerator.cpp1636 passEntry->setCustomRenderState(mCustomRenderStates[i]); in createSGPasses()