Searched refs:setCustomRenderState (Results 1 – 4 of 4) sorted by relevance
513 …void setCustomRenderState(RenderState* customRenderState) { mCustomRenderState = customRenderState… in setCustomRenderState() function
541 …void setCustomRenderState(RenderState* customRenderState) { mCustomRenderState = customRenderState… in setCustomRenderState() function
1581 passEntry->setCustomRenderState(mCustomRenderStates[i]); in createSGPasses()1606 passEntry->setCustomRenderState(origPassEntry->getCustomRenderState()); in createIlluminationSGPasses()
1636 passEntry->setCustomRenderState(mCustomRenderStates[i]); in createSGPasses()