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Searched refs:setDamageAnimation (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dcombat.cpp139 bool setDamageAnimation = true; in shoot() local
141 setDamageAnimation = false; in shoot()
144 setDamageAnimation = false; in shoot()
146 if (setDamageAnimation) { in shoot()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dcombat.cpp139 bool setDamageAnimation = true; in shoot() local
141 setDamageAnimation = false; in shoot()
144 setDamageAnimation = false; in shoot()
146 if (setDamageAnimation) { in shoot()