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Searched refs:setDefaultInboardFrame (Results 1 – 20 of 20) sorted by relevance

/dports/science/simbody/simbody-Simbody-3.7/Simbody/include/simbody/internal/
H A DMobilizedBody_Weld.h71 Weld& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
72 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_Cylinder.h70 Cylinder& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
71 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_BendStretch.h71 BendStretch& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
72 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_FreeLine.h86 FreeLine& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
87 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_Universal.h70 Universal& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
71 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_LineOrientation.h90 LineOrientation& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
91 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_Screw.h70 Screw& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
71 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_Ball.h72 Ball& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
73 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_Free.h80 Free& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
81 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_Bushing.h109 Bushing& setDefaultInboardFrame(const Transform& X_PF) in setDefaultInboardFrame() function
110 { (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; } in setDefaultInboardFrame()
H A DMobilizedBody_Gimbal.h92 Gimbal& setDefaultInboardFrame(const Transform& X_PF) in setDefaultInboardFrame() function
93 { (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; } in setDefaultInboardFrame()
H A DMobilizedBody_Ellipsoid.h108 Ellipsoid& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
109 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_Pin.h129 Pin& setDefaultInboardFrame(const Transform& X_PF) in setDefaultInboardFrame() function
130 { (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; } in setDefaultInboardFrame()
H A DMobilizedBody_Planar.h66 Planar& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
67 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_Slider.h116 Slider& setDefaultInboardFrame(const Transform& X_PF) in setDefaultInboardFrame() function
117 { (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; } in setDefaultInboardFrame()
H A DMobilizedBody_Translation.h68 Translation& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
69 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody_SphericalCoords.h119 SphericalCoords& setDefaultInboardFrame(const Transform& X_PF) { in setDefaultInboardFrame() function
120 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; in setDefaultInboardFrame()
H A DMobilizedBody.h1593 MobilizedBody& setDefaultInboardFrame (const Transform& X_PF);
/dports/science/simbody/simbody-Simbody-3.7/Simbody/src/
H A DMobilizedBody.cpp1035 setDefaultInboardFrame(inbFrame); in Pin()
1131 setDefaultInboardFrame(inbFrame); in Slider()
1228 setDefaultInboardFrame(inbFrame); in Universal()
1257 setDefaultInboardFrame(inbFrame); in Cylinder()
1286 setDefaultInboardFrame(inbFrame); in BendStretch()
1315 setDefaultInboardFrame(inbFrame); in Planar()
1413 setDefaultInboardFrame(inbFrame); in SphericalCoords()
1436 setDefaultInboardFrame(inbFrame); in SphericalCoords()
1575 setDefaultInboardFrame(inbFrame); in Gimbal()
1732 setDefaultInboardFrame(inbFrame); in Bushing()
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/dports/science/simbody/simbody-Simbody-3.7/Simbody/tests/adhoc/
H A DTwoPendulums.cpp117 .setDefaultInboardFrame(Transform(Rotation(),Vec3(1,0,0))) in main()