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Searched refs:setDefaultVictoryConditions (Results 1 – 11 of 11) sorted by relevance

/dports/games/glest/glest_source_3.2.2/source/glest_game/game/
H A Dgame_settings.h83 …void setDefaultVictoryConditions(bool defaultVictoryConditions) {this->defaultVictoryConditions= d… in setDefaultVictoryConditions() function
/dports/games/glest/glest_source_3.2.2/source/glest_game/network/
H A Dnetwork_message.cpp134 gameSettings->setDefaultVictoryConditions(data.defaultVictoryConditions); in buildGameSettings()
/dports/games/glest/glest_source_3.2.2/source/glest_game/menu/
H A Dmenu_state_scenario.cpp206 gameSettings->setDefaultVictoryConditions(scenarioInfo->defaultVictoryConditions); in loadGameSettings()
H A Dmenu_state_custom_game.cpp307 gameSettings->setDefaultVictoryConditions(true); in loadGameSettings()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/world/
H A Dscenario.cpp514 gameSettings->setDefaultVictoryConditions(scenarioInfo->defaultVictoryConditions); in loadGameSettings()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dgame_settings.h523 …void setDefaultVictoryConditions(bool defaultVictoryConditions) {this->defaultVictoryConditions= d… in setDefaultVictoryConditions() function
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/global/
H A Dcore_data.cpp1461 gameSettings->setDefaultVictoryConditions(properties.getBool("DefaultVictoryConditions")); in loadGameSettingsFromFile()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/
H A Dmenu_state_connected_game.cpp2168 gameSettings->setDefaultVictoryConditions(scenarioInfo.defaultVictoryConditions); in loadGameSettings()
2248 gameSettings->setDefaultVictoryConditions(true); in loadGameSettings()
3782 gameSettings.setDefaultVictoryConditions(scenarioInfo.defaultVictoryConditions); in update()
4745 gameSettings->setDefaultVictoryConditions(scenarioInfo.defaultVictoryConditions); in setupUIFromGameSettings()
H A Dmenu_state_custom_game.cpp3483 gameSettings->setDefaultVictoryConditions(scenarioInfo.defaultVictoryConditions); in loadGameSettings()
3507 gameSettings->setDefaultVictoryConditions(autoStartSettings->getDefaultVictoryConditions()); in loadGameSettings()
3512 gameSettings->setDefaultVictoryConditions(true); in loadGameSettings()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dnetwork_message.cpp804 gameSettings->setDefaultVictoryConditions((data.defaultVictoryConditions != 0)); in buildGameSettings()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/main/
H A Dmain.cpp5243 gameSettings->setDefaultVictoryConditions(true); in glestMain()