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Searched refs:setEntityFlag (Results 1 – 3 of 3) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DDSQ.h934 void setEntityFlag(const std::string &sceneName, int id, int v);
H A DContinuity.cpp3366 void Continuity::setEntityFlag(const std::string &sceneName, int id, int v) in setEntityFlag() function in Continuity
H A DScriptInterface.cpp8759 dsq->continuity.setEntityFlag(dsq->game->sceneName, e->getID(), v); in luaFunc()