/dports/games/residualvm/residualvm-0.3.1/backends/graphics/sdl/ |
H A D | sdl-graphics.cpp | 65 setFeatureState(OSystem::kFeatureAspectRatioCorrection, state.aspectRatio); in setState() 66 setFeatureState(OSystem::kFeatureFullscreenMode, state.fullscreen); in setState() 67 setFeatureState(OSystem::kFeatureCursorPalette, state.cursorPalette); in setState()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/ |
H A D | ui_input_box.cpp | 43 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in UIInputBox() 82 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in show() 87 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in hide()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/ |
H A D | ui_input_box.cpp | 43 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in UIInputBox() 82 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in show() 87 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in hide()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/symbiansdl/ |
H A D | symbiansdl-graphics.cpp | 44 void SymbianSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) { in setFeatureState() function in SymbianSdlGraphicsManager 52 SurfaceSdlGraphicsManager::setFeatureState(f, enable); in setFeatureState()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/samsungtvsdl/ |
H A D | samsungtvsdl-graphics.cpp | 41 void SamsungTVSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) { in setFeatureState() function in SamsungTVSdlGraphicsManager 44 SurfaceSdlGraphicsManager::setFeatureState(f, enable); in setFeatureState()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_touch/ |
H A D | ags_touch.cpp | 43 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in TouchShowKeyboard() 47 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in TouchHideKeyboard()
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/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | cursorman.cpp | 163 g_system->setFeatureState(OSystem::kFeatureCursorPalette, !disable); in disableCursorPalette() 176 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in pushCursorPalette() 190 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in popCursorPalette() 199 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in popCursorPalette() 228 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in replaceCursorPalette()
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/dports/games/scummvm/scummvm-2.5.1/common/ |
H A D | dialogs.h | 83 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, false); in beginDialog() 103 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, true); in endDialog()
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | cursorman.cpp | 172 g_system->setFeatureState(OSystem::kFeatureCursorPalette, !disable); in disableCursorPalette() 185 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in pushCursorPalette() 199 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in popCursorPalette() 208 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in popCursorPalette() 237 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in replaceCursorPalette()
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/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | cursorman.cpp | 172 g_system->setFeatureState(OSystem::kFeatureCursorPalette, !disable); in disableCursorPalette() 185 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in pushCursorPalette() 199 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in popCursorPalette() 208 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in popCursorPalette() 237 g_system->setFeatureState(OSystem::kFeatureCursorPalette, false); in replaceCursorPalette()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/testbed/ |
H A D | graphics.cpp | 467 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled); in fullScreenMode() 485 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled); in fullScreenMode() 539 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, true); in filteringMode() 560 g_system->setFeatureState(OSystem::kFeatureFilteringMode, !isFeatureEnabled); in filteringMode() 578 g_system->setFeatureState(OSystem::kFeatureFilteringMode, !isFeatureEnabled); in filteringMode() 594 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, false); in filteringMode() 656 g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, isFeatureEnabled); in aspectRatio() 838 g_system->setFeatureState(OSystem::kFeatureIconifyWindow, !isFeatureEnabled); in iconifyWindow() 844 g_system->setFeatureState(OSystem::kFeatureIconifyWindow, isFeatureEnabled); in iconifyWindow() 887 g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, false); in scaledCursors() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/sdl/switch/ |
H A D | switch.cpp | 98 void OSystem_Switch::setFeatureState(Feature f, bool enable) { in setFeatureState() function in OSystem_Switch 106 OSystem_SDL::setFeatureState(f, enable); in setFeatureState()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/sdl/ |
H A D | sdl-graphics.cpp | 73 setFeatureState(OSystem::kFeatureAspectRatioCorrection, state.aspectRatio); in setState() 74 setFeatureState(OSystem::kFeatureFullscreenMode, state.fullscreen); in setState() 75 setFeatureState(OSystem::kFeatureCursorPalette, state.cursorPalette); in setState() 348 …setFeatureState(OSystem::kFeatureFullscreenMode, !getFeatureState(OSystem::kFeatureFullscreenMode)… in toggleFullScreen()
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/dports/games/scummvm/scummvm-2.5.1/engines/testbed/ |
H A D | graphics.cpp | 472 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled); in fullScreenMode() 490 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled); in fullScreenMode() 544 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, true); in filteringMode() 565 g_system->setFeatureState(OSystem::kFeatureFilteringMode, !isFeatureEnabled); in filteringMode() 583 g_system->setFeatureState(OSystem::kFeatureFilteringMode, !isFeatureEnabled); in filteringMode() 599 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, false); in filteringMode() 661 g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, isFeatureEnabled); in aspectRatio() 843 g_system->setFeatureState(OSystem::kFeatureIconifyWindow, !isFeatureEnabled); in iconifyWindow() 849 g_system->setFeatureState(OSystem::kFeatureIconifyWindow, isFeatureEnabled); in iconifyWindow() 892 g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, false); in scaledCursors() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/androidsdl/ |
H A D | androidsdl-sdl.cpp | 99 void OSystem_ANDROIDSDL::setFeatureState(Feature f, bool enable) { in setFeatureState() function in OSystem_ANDROIDSDL 116 OSystem_POSIX::setFeatureState(f, enable); in setFeatureState()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/androidsdl/ |
H A D | androidsdl-sdl.cpp | 99 void OSystem_ANDROIDSDL::setFeatureState(Feature f, bool enable) { in setFeatureState() function in OSystem_ANDROIDSDL 114 OSystem_POSIX::setFeatureState(f, enable); in setFeatureState()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/sdl/psp2/ |
H A D | psp2.cpp | 141 void OSystem_PSP2::setFeatureState(Feature f, bool enable) { in setFeatureState() function in OSystem_PSP2 149 OSystem_SDL::setFeatureState(f, enable); in setFeatureState()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/ds/ |
H A D | keyboard.cpp | 143 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in notifyEvent() 145 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in notifyEvent()
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/dports/games/libretro-scummvm/scummvm-7b1e929/gui/widgets/ |
H A D | edittext.cpp | 115 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in receivedFocusWidget() 123 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in lostFocusWidget()
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/dports/games/scummvm/scummvm-2.5.1/gui/widgets/ |
H A D | edittext.cpp | 122 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in receivedFocusWidget() 130 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in lostFocusWidget()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/sdl/psp2/ |
H A D | psp2.cpp | 158 void OSystem_PSP2::setFeatureState(Feature f, bool enable) { in setFeatureState() function in OSystem_PSP2 164 OSystem_SDL::setFeatureState(f, enable); in setFeatureState()
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/dports/games/scummvm/scummvm-2.5.1/engines/ |
H A D | engine.cpp | 212 …g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, ConfMan.getBool("aspect_ratio")); in initCommonGFX() 215 g_system->setFeatureState(OSystem::kFeatureFullscreenMode, ConfMan.getBool("fullscreen")); in initCommonGFX() 218 g_system->setFeatureState(OSystem::kFeatureFilteringMode, ConfMan.getBool("filtering")); in initCommonGFX() 425 …g_system->setFeatureState(OSystem::kFeatureFullscreenMode, ConfMan.getBool("fullscreen")); // TODO… in initGraphics3d() 426 …g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, ConfMan.getBool("aspect_ratio"))… in initGraphics3d() 674 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in openMainMenuDialog() 679 g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in openMainMenuDialog()
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/sdl/ |
H A D | sdl-graphics.cpp | 94 setFeatureState(OSystem::kFeatureAspectRatioCorrection, state.aspectRatio); in setState() 95 setFeatureState(OSystem::kFeatureFullscreenMode, state.fullscreen); in setState() 96 setFeatureState(OSystem::kFeatureCursorPalette, state.cursorPalette); in setState() 408 …setFeatureState(OSystem::kFeatureFullscreenMode, !getFeatureState(OSystem::kFeatureFullscreenMode)… in toggleFullScreen()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/touche/ |
H A D | menu.cpp | 192 _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in handleMenuAction() 241 _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in handleMenuAction() 251 _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in handleMenuAction() 461 _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in displayQuitDialog() 515 _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in displayQuitDialog()
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/dports/games/scummvm/scummvm-2.5.1/engines/touche/ |
H A D | menu.cpp | 198 _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in handleMenuAction() 247 _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in handleMenuAction() 257 _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in handleMenuAction() 467 _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); in displayQuitDialog() 521 _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); in displayQuitDialog()
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