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Searched refs:setGameType (Results 1 – 25 of 29) sorted by relevance

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/dports/games/kpat/kpat-21.12.3/src/
H A Dstatisticsdialog.cpp108 setGameType(gameIndex); in selectionChanged()
115 setGameType(gameIndex); in showGameType()
118 void StatisticsDialog::setGameType(int gameIndex) in setGameType() function in StatisticsDialog
157 setGameType(gameIndex); in resetStats()
H A Dnumbereddealdialog.cpp78 setGameType( m_indexToIdMap[0] ); in NumberedDealDialog()
86 void NumberedDealDialog::setGameType( int gameId ) in setGameType() function in NumberedDealDialog
H A Dstatisticsdialog.h56 void setGameType(int gameIndex);
H A Dnumbereddealdialog.h35 void setGameType( int gameId );
H A Dmainwindow.cpp490 setGameType( id ); in slotGameSelected()
495 void MainWindow::setGameType(int id) in setGameType() function in MainWindow
807 m_dealDialog->setGameType( m_dealer->oldId() ); in newNumberedDeal()
819 setGameType( gameId ); in startNumbered()
898 setGameType( gameId ); in loadGame()
1042 setGameType( m_dealer_it.key() ); in slotSnapshot()
H A Dmainwindow.h123 void setGameType( int id );
/dports/games/ksnakeduel/ksnakeduel-21.12.3/src/
H A Dmain.cpp71 Settings::setGameType(Settings::EnumGameType::Snake); in main()
75 Settings::setGameType(Settings::EnumGameType::PlayerVSComputer); in main()
/dports/games/alephone/alephone-release-20190331/Source_Files/Network/
H A Dnetwork_dialog_widgets_sdl.h186 setGameType(inGameType); in w_entry_point_selector()
190 void setGameType(size_t inGameType) { in setGameType() function
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DWorldBuilder.h36 void setGameType(short gameType);
H A DWorldBuilder.cxx223 setGameType(short(gameType)); in unpackGameSettings()
295 void WorldBuilder::setGameType(short gameType) in setGameType() function in WorldBuilder
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DWorldBuilder.h36 void setGameType(short gameType);
H A DWorldBuilder.cxx223 setGameType(short(gameType)); in unpackGameSettings()
295 void WorldBuilder::setGameType(short gameType) in setGameType() function in WorldBuilder
/dports/games/jin/jin-2.14.1/src/free/jin/
H A DGame.java159 setGameType(gameType); in Game()
255 public void setGameType(int gameType){ in setGameType() method in Game
/dports/games/kreversi/kreversi-21.12.3/src/
H A Dkexthighscore_internal.cpp740 void ManagerPrivate::setGameType(uint type) in setGameType() function in KExtHighscore::ManagerPrivate
747 setGameType(i); in setGameType()
755 setGameType(i); in setGameType()
776 if (_first) setGameType(0); in checkFirst()
853 setGameType(i); in exportHighscores()
868 setGameType(tmp); in exportHighscores()
H A Dkexthighscore.cpp28 void setGameType(uint type) in setGameType() function
30 internal->setGameType(type); in setGameType()
H A Dkexthighscore.h35 void setGameType(uint gameType);
H A Dmainwindow.cpp214 KExtHighscore::setGameType(((KReversiComputerPlayer *)m_player[White])->lowestSkill()); in slotGameOver()
229 KExtHighscore::setGameType(((KReversiComputerPlayer *)m_player[Black])->lowestSkill()); in slotGameOver()
H A Dkexthighscore_internal.h223 void setGameType(uint type);
H A Dkexthighscore_gui.cpp263 internal->setGameType(idx); in highscorePageChanged()
266 if (several) setGameType(type); in highscorePageChanged()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowgamesettings/
H A Dgamesettings.cpp381 void cGameSettings::setGameType (eGameSettingsGameType value) in setGameType() function in cGameSettings
551 setGameType (static_cast<eGameSettingsGameType> (message.popInt32())); in popFrom()
H A Dgamesettings.h134 void setGameType (eGameSettingsGameType value);
H A Dwindowgamesettings.cpp421 if (forHotSeatGame) gameSettings.setGameType (eGameSettingsGameType::HotSeat); in getGameSettings()
422 …else if (gameTypeTurnsCheckBox->isChecked()) gameSettings.setGameType (eGameSettingsGameType::Turn… in getGameSettings()
423 else gameSettings.setGameType (eGameSettingsGameType::Simultaneous); in getGameSettings()
/dports/net-im/psi/psi-1.5/src/plugins/deprecated/chess/
H A Dgameboard.h248 void setGameType(Q3Socket *, GameBoard::GameType);
/dports/games/maxr/maxr-0.2.9/src/
H A Dservergame.cpp112 settings.setGameType (eGameSettingsGameType::Simultaneous); in prepareGameData()
/dports/games/gigalomania/gigalomaniasrc/
H A Dgame.h401 void setGameType(GameType gameType) { in setGameType() function

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