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Searched refs:setGraphicsMode (Results 1 – 25 of 118) sorted by relevance

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/dports/games/residualvm/residualvm-0.3.1/common/
H A Dsystem.cpp103 bool OSystem::setGraphicsMode(const char *name) { in setGraphicsMode() function in OSystem
110 return setGraphicsMode(getDefaultGraphicsMode()); in setGraphicsMode()
117 return setGraphicsMode(gm->id); in setGraphicsMode()
H A Dsystem.h550 virtual bool setGraphicsMode(int mode) = 0;
564 bool setGraphicsMode(const char *name);
/dports/games/libretro-scummvm/scummvm-7b1e929/common/
H A Dsystem.cpp130 bool OSystem::setGraphicsMode(const char *name) { in setGraphicsMode() function in OSystem
136 return setGraphicsMode(getDefaultGraphicsMode()); in setGraphicsMode()
143 return setGraphicsMode(gm->id); in setGraphicsMode()
/dports/games/scummvm/scummvm-2.5.1/common/
H A Dsystem.cpp122 bool OSystem::setGraphicsMode(const char *name) { in setGraphicsMode() function in OSystem
128 return setGraphicsMode(getDefaultGraphicsMode()); in setGraphicsMode()
135 return setGraphicsMode(gm->id); in setGraphicsMode()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/
H A Dosys_psp.cpp146 bool OSystem_PSP::setGraphicsMode(int mode) { in setGraphicsMode() function in OSystem_PSP
150 return _displayManager.setGraphicsMode(mode); in setGraphicsMode()
153 bool OSystem_PSP::setGraphicsMode(const char *name) { in setGraphicsMode() function in OSystem_PSP
157 return _displayManager.setGraphicsMode(name); in setGraphicsMode()
H A Dosys_psp.h79 bool setGraphicsMode(int mode);
80 bool setGraphicsMode(const char *name);
H A Ddisplay_manager.h118 bool setGraphicsMode(int mode);
119 bool setGraphicsMode(const char *name);
H A Ddisplay_manager.cpp329 bool DisplayManager::setGraphicsMode(const char *name) { in setGraphicsMode() function in DisplayManager
336 setGraphicsMode(_supportedModes[i].id); in setGraphicsMode()
345 bool DisplayManager::setGraphicsMode(int mode) { in setGraphicsMode() function in DisplayManager
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/symbian/src/
H A DSymbianOS.cpp165 bool OSystem_SDL_Symbian::setGraphicsMode(const char * /*name*/) { in setGraphicsMode() function in OSystem_SDL_Symbian
166 return _graphicsManager->setGraphicsMode(0); in setGraphicsMode()
H A DSymbianOS.h40 virtual bool setGraphicsMode(const char *name);
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/
H A Dosys_n64.h150 bool setGraphicsMode(const char *name);
151 virtual bool setGraphicsMode(int mode);
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ds/arm9/source/
H A Dosystem_ds.h89 virtual bool setGraphicsMode(int mode);
90 bool setGraphicsMode(const char *name);
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/sdl/
H A Dsdl.cpp602 bool OSystem_SDL::setGraphicsMode(int mode) { in setGraphicsMode() function in OSystem_SDL
604 return _graphicsManager->setGraphicsMode(mode); in setGraphicsMode()
662 return _graphicsManager->setGraphicsMode(_graphicsModeIds[mode]); in setGraphicsMode()
664 return _graphicsManager->setGraphicsMode(_graphicsModeIds[mode]); in setGraphicsMode()
/dports/games/angband/Angband-4.2.2/src/cocoa/
H A DAppDelegate.h36 - (void)setGraphicsMode:(NSMenuItem *)sender;
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/
H A Dmodular-backend.cpp74 bool ModularBackend::setGraphicsMode(int mode) { in setGraphicsMode() function in ModularBackend
75 return _graphicsManager->setGraphicsMode(mode); in setGraphicsMode()
/dports/games/residualvm/residualvm-0.3.1/backends/
H A Dmodular-backend.cpp77 bool ModularBackend::setGraphicsMode(int mode) { in setGraphicsMode() function in ModularBackend
78 return _graphicsManager->setGraphicsMode(mode); in setGraphicsMode()
/dports/games/brogue/BrogueCE-1.10.1/src/platform/
H A Dmain.c287 hasGraphics = (currentConsole.setGraphicsMode != NULL); in main()
290 graphicsMode = setGraphicsMode(initialGraphics); in main()
H A Dplatform.h85 enum graphicsModes (*setGraphicsMode)(enum graphicsModes mode); member
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/sdl/
H A Dresvm-sdl-graphics.cpp157 setGraphicsMode(0); in resetGraphicsScale()
205 bool ResVmSdlGraphicsManager::setGraphicsMode(int mode) { in setGraphicsMode() function in ResVmSdlGraphicsManager
/dports/games/scummvm/scummvm-2.5.1/backends/platform/sdl/
H A Dsdl.cpp751 bool OSystem_SDL::setGraphicsMode(int mode, uint flags) { in setGraphicsMode() function in OSystem_SDL
756 return _graphicsManager->setGraphicsMode(mode); in setGraphicsMode()
813 if (!_graphicsManager->setGraphicsMode(_graphicsModeIds[mode], flags)) in setGraphicsMode()
836 return _graphicsManager->setGraphicsMode(_graphicsModeIds[mode], flags); in setGraphicsMode()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/linuxmotosdl/
H A Dlinuxmotosdl-graphics.cpp120 setGraphicsMode(GFX_HALF); in initSize()
132 setGraphicsMode(GFX_HALF); in loadGFXMode()
135 setGraphicsMode(GFX_NORMAL); in loadGFXMode()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/
H A Diphone_video.h90 - (void)setGraphicsMode;
/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/
H A Diphone_video.h90 - (void)setGraphicsMode;
/dports/games/scummvm/scummvm-2.5.1/backends/
H A Dmodular-backend.cpp71 bool ModularGraphicsBackend::setGraphicsMode(int mode, uint flags) { in setGraphicsMode() function in ModularGraphicsBackend
72 return _graphicsManager->setGraphicsMode(mode, flags); in setGraphicsMode()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/gph/
H A Dgph-graphics.cpp110 setGraphicsMode(GFX_HALF); in initSize()
445 setGraphicsMode(GFX_HALF); in loadGFXMode()
447 setGraphicsMode(GFX_NORMAL); in loadGFXMode()

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