/dports/games/residualvm/residualvm-0.3.1/common/ |
H A D | system.cpp | 103 bool OSystem::setGraphicsMode(const char *name) { in setGraphicsMode() function in OSystem 110 return setGraphicsMode(getDefaultGraphicsMode()); in setGraphicsMode() 117 return setGraphicsMode(gm->id); in setGraphicsMode()
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H A D | system.h | 550 virtual bool setGraphicsMode(int mode) = 0; 564 bool setGraphicsMode(const char *name);
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/dports/games/libretro-scummvm/scummvm-7b1e929/common/ |
H A D | system.cpp | 130 bool OSystem::setGraphicsMode(const char *name) { in setGraphicsMode() function in OSystem 136 return setGraphicsMode(getDefaultGraphicsMode()); in setGraphicsMode() 143 return setGraphicsMode(gm->id); in setGraphicsMode()
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/dports/games/scummvm/scummvm-2.5.1/common/ |
H A D | system.cpp | 122 bool OSystem::setGraphicsMode(const char *name) { in setGraphicsMode() function in OSystem 128 return setGraphicsMode(getDefaultGraphicsMode()); in setGraphicsMode() 135 return setGraphicsMode(gm->id); in setGraphicsMode()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/ |
H A D | osys_psp.cpp | 146 bool OSystem_PSP::setGraphicsMode(int mode) { in setGraphicsMode() function in OSystem_PSP 150 return _displayManager.setGraphicsMode(mode); in setGraphicsMode() 153 bool OSystem_PSP::setGraphicsMode(const char *name) { in setGraphicsMode() function in OSystem_PSP 157 return _displayManager.setGraphicsMode(name); in setGraphicsMode()
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H A D | osys_psp.h | 79 bool setGraphicsMode(int mode); 80 bool setGraphicsMode(const char *name);
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H A D | display_manager.h | 118 bool setGraphicsMode(int mode); 119 bool setGraphicsMode(const char *name);
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H A D | display_manager.cpp | 329 bool DisplayManager::setGraphicsMode(const char *name) { in setGraphicsMode() function in DisplayManager 336 setGraphicsMode(_supportedModes[i].id); in setGraphicsMode() 345 bool DisplayManager::setGraphicsMode(int mode) { in setGraphicsMode() function in DisplayManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/symbian/src/ |
H A D | SymbianOS.cpp | 165 bool OSystem_SDL_Symbian::setGraphicsMode(const char * /*name*/) { in setGraphicsMode() function in OSystem_SDL_Symbian 166 return _graphicsManager->setGraphicsMode(0); in setGraphicsMode()
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H A D | SymbianOS.h | 40 virtual bool setGraphicsMode(const char *name);
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/ |
H A D | osys_n64.h | 150 bool setGraphicsMode(const char *name); 151 virtual bool setGraphicsMode(int mode);
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ds/arm9/source/ |
H A D | osystem_ds.h | 89 virtual bool setGraphicsMode(int mode); 90 bool setGraphicsMode(const char *name);
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/sdl/ |
H A D | sdl.cpp | 602 bool OSystem_SDL::setGraphicsMode(int mode) { in setGraphicsMode() function in OSystem_SDL 604 return _graphicsManager->setGraphicsMode(mode); in setGraphicsMode() 662 return _graphicsManager->setGraphicsMode(_graphicsModeIds[mode]); in setGraphicsMode() 664 return _graphicsManager->setGraphicsMode(_graphicsModeIds[mode]); in setGraphicsMode()
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/dports/games/angband/Angband-4.2.2/src/cocoa/ |
H A D | AppDelegate.h | 36 - (void)setGraphicsMode:(NSMenuItem *)sender;
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/ |
H A D | modular-backend.cpp | 74 bool ModularBackend::setGraphicsMode(int mode) { in setGraphicsMode() function in ModularBackend 75 return _graphicsManager->setGraphicsMode(mode); in setGraphicsMode()
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/dports/games/residualvm/residualvm-0.3.1/backends/ |
H A D | modular-backend.cpp | 77 bool ModularBackend::setGraphicsMode(int mode) { in setGraphicsMode() function in ModularBackend 78 return _graphicsManager->setGraphicsMode(mode); in setGraphicsMode()
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/dports/games/brogue/BrogueCE-1.10.1/src/platform/ |
H A D | main.c | 287 hasGraphics = (currentConsole.setGraphicsMode != NULL); in main() 290 graphicsMode = setGraphicsMode(initialGraphics); in main()
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H A D | platform.h | 85 enum graphicsModes (*setGraphicsMode)(enum graphicsModes mode); member
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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/sdl/ |
H A D | resvm-sdl-graphics.cpp | 157 setGraphicsMode(0); in resetGraphicsScale() 205 bool ResVmSdlGraphicsManager::setGraphicsMode(int mode) { in setGraphicsMode() function in ResVmSdlGraphicsManager
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/sdl/ |
H A D | sdl.cpp | 751 bool OSystem_SDL::setGraphicsMode(int mode, uint flags) { in setGraphicsMode() function in OSystem_SDL 756 return _graphicsManager->setGraphicsMode(mode); in setGraphicsMode() 813 if (!_graphicsManager->setGraphicsMode(_graphicsModeIds[mode], flags)) in setGraphicsMode() 836 return _graphicsManager->setGraphicsMode(_graphicsModeIds[mode], flags); in setGraphicsMode()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/linuxmotosdl/ |
H A D | linuxmotosdl-graphics.cpp | 120 setGraphicsMode(GFX_HALF); in initSize() 132 setGraphicsMode(GFX_HALF); in loadGFXMode() 135 setGraphicsMode(GFX_NORMAL); in loadGFXMode()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/ |
H A D | iphone_video.h | 90 - (void)setGraphicsMode;
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/ |
H A D | iphone_video.h | 90 - (void)setGraphicsMode;
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/dports/games/scummvm/scummvm-2.5.1/backends/ |
H A D | modular-backend.cpp | 71 bool ModularGraphicsBackend::setGraphicsMode(int mode, uint flags) { in setGraphicsMode() function in ModularGraphicsBackend 72 return _graphicsManager->setGraphicsMode(mode, flags); in setGraphicsMode()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/gph/ |
H A D | gph-graphics.cpp | 110 setGraphicsMode(GFX_HALF); in initSize() 445 setGraphicsMode(GFX_HALF); in loadGFXMode() 447 setGraphicsMode(GFX_NORMAL); in loadGFXMode()
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