Searched refs:setLiveState (Results 1 – 6 of 6) sorted by relevance
87 SetLiveState setLiveState = null; field in BackgroundRetained360 setLiveState.reset(null); in setGeometry()485 setLiveState.reset(locale); in setGeometryBranch()496 setLiveState.localToVworld = setLiveState.currentTransforms; in setGeometryBranch()497 setLiveState.localToVworldIndex = setLiveState.currentTransformsIndex; in setGeometryBranch()509 branch.setLive(setLiveState); in setGeometryBranch()515 setLiveState.reset(locale); in clearGeometryBranch()564 if (setLiveState == null) { in setLive()566 setLiveState.universe = universe; in setLive()576 setLiveState.reset(null); in setLive()[all …]
190 universe.setLiveState.reset(this); in addBranchGraph()199 SetLiveState s = universe.setLiveState; in doAddBranchGraph()304 universe.setLiveState.reset(this); in removeBranchGraph()350 universe.setLiveState.reset(this); in doRemoveBranchGraph()351 bgr.clearLive(universe.setLiveState); in doRemoveBranchGraph()445 universe.setLiveState.reset(this); in replaceBranchGraph()462 universe.setLiveState.reset(this); in doReplaceBranchGraph()494 universe.setLiveState.reset(this); in doReplaceBranchGraph()502 universe.setLiveState.localToVworld = in doReplaceBranchGraph()516 nbgr.setLive(universe.setLiveState); in doReplaceBranchGraph()[all …]
144 SetLiveState setLiveState; field in VirtualUniverse205 setLiveState = new SetLiveState(this); in VirtualUniverse()351 setLiveState.reset(null); in removeLocale()388 setLiveState.reset(null); in removeAllLocales()
87 universe.setLiveState.clear(); in detach()101 universe.setLiveState.clear(); in detach()
213 universe.setLiveState.clear(); in setChild()221 universe.setLiveState.clear(); in setChild()311 universe.setLiveState.clear(); in insertChild()318 universe.setLiveState.clear(); in insertChild()361 universe.setLiveState.clear(); in removeChild()369 universe.setLiveState.clear(); in removeChild()494 universe.setLiveState.clear(); in addChild()501 universe.setLiveState.clear(); in addChild()537 universe.setLiveState.clear(); in moveTo()548 universe.setLiveState.clear(); in moveTo()[all …]
313 static final int setLiveState = !devPhase?NO_DEBUG:NO_DEBUG; field in J3dDebug