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Searched refs:setMasterserver_admin (Results 1 – 5 of 5) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dgame_settings.h548 void setMasterserver_admin(int value) { masterserver_admin = value; } in setMasterserver_admin() function
H A Dgame.cpp1687 gameSettings.setMasterserver_admin(clientInterface->getSessionKey()); in setupPopupMenus()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/
H A Dmenu_state_custom_game.cpp3872 gameSettings->setMasterserver_admin(serverInterface->getSlot(i,true)->getSessionKey()); in loadGameSettings()
3896 gameSettings->setMasterserver_admin(serverInterface->getSlot(i,true)->getSessionKey()); in loadGameSettings()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dserver_interface.cpp1642 this->gameSettings.setMasterserver_admin(slots[iFirstConnectedSlot]->getSessionKey()); in update()
H A Dnetwork_message.cpp848 gameSettings->setMasterserver_admin(data.masterserver_admin); in buildGameSettings()