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Searched refs:setNewSetAndScene (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dsettings.h73 void setNewSetAndScene(int set, int scene) { in setNewSetAndScene() function
H A Dscene.cpp243 _vm->_settings->setNewSetAndScene(_nextSetId, _nextSceneId); in advanceFrame()
277 _vm->_settings->setNewSetAndScene(_setId, _sceneId); in resume()
H A Dbladerunner.cpp724 _settings->setNewSetAndScene(set, scene); in initChapterAndScene()
727 _settings->setNewSetAndScene(_gameInfo->getInitialSetId(), _gameInfo->getInitialSceneId()); in initChapterAndScene()
2201 _settings->setNewSetAndScene(_settings->getSet(), _settings->getScene()); in loadGame()
H A Ddebugger.cpp710 _vm->_settings->setNewSetAndScene(setId, sceneId); in cmdScene()
751 _vm->_settings->setNewSetAndScene(sceneList[i].set, sceneList[i].scene); in cmdScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dsettings.h73 void setNewSetAndScene(int set, int scene) { in setNewSetAndScene() function
H A Dscene.cpp256 _vm->_settings->setNewSetAndScene(_nextSetId, _nextSceneId); in advanceFrame()
290 _vm->_settings->setNewSetAndScene(_setId, _sceneId); in resume()
H A Dbladerunner.cpp776 _settings->setNewSetAndScene(_gameInfo->getInitialSetId(), _gameInfo->getInitialSceneId()); in initChapterAndScene()
2343 _settings->setNewSetAndScene(_settings->getSet(), _settings->getScene()); in loadGame()
H A Ddebugger.cpp787 _vm->_settings->setNewSetAndScene(setId, sceneId); in dbgAttemptToLoadChapterSetScene()
844 _vm->_settings->setNewSetAndScene(sceneList[i].set, sceneList[i].scene); in cmdScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dscript.cpp1027 _vm->_settings->setNewSetAndScene(setId, sceneId); in Set_Enter()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dscript.cpp1060 _vm->_settings->setNewSetAndScene(setId, sceneId); in Set_Enter()