Searched refs:setNewSetAndScene (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | settings.h | 73 void setNewSetAndScene(int set, int scene) { in setNewSetAndScene() function
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H A D | scene.cpp | 243 _vm->_settings->setNewSetAndScene(_nextSetId, _nextSceneId); in advanceFrame() 277 _vm->_settings->setNewSetAndScene(_setId, _sceneId); in resume()
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H A D | bladerunner.cpp | 724 _settings->setNewSetAndScene(set, scene); in initChapterAndScene() 727 _settings->setNewSetAndScene(_gameInfo->getInitialSetId(), _gameInfo->getInitialSceneId()); in initChapterAndScene() 2201 _settings->setNewSetAndScene(_settings->getSet(), _settings->getScene()); in loadGame()
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H A D | debugger.cpp | 710 _vm->_settings->setNewSetAndScene(setId, sceneId); in cmdScene() 751 _vm->_settings->setNewSetAndScene(sceneList[i].set, sceneList[i].scene); in cmdScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | settings.h | 73 void setNewSetAndScene(int set, int scene) { in setNewSetAndScene() function
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H A D | scene.cpp | 256 _vm->_settings->setNewSetAndScene(_nextSetId, _nextSceneId); in advanceFrame() 290 _vm->_settings->setNewSetAndScene(_setId, _sceneId); in resume()
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H A D | bladerunner.cpp | 776 _settings->setNewSetAndScene(_gameInfo->getInitialSetId(), _gameInfo->getInitialSceneId()); in initChapterAndScene() 2343 _settings->setNewSetAndScene(_settings->getSet(), _settings->getScene()); in loadGame()
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H A D | debugger.cpp | 787 _vm->_settings->setNewSetAndScene(setId, sceneId); in dbgAttemptToLoadChapterSetScene() 844 _vm->_settings->setNewSetAndScene(sceneList[i].set, sceneList[i].scene); in cmdScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | script.cpp | 1027 _vm->_settings->setNewSetAndScene(setId, sceneId); in Set_Enter()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | script.cpp | 1060 _vm->_settings->setNewSetAndScene(setId, sceneId); in Set_Enter()
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