Searched refs:setPathTile (Results 1 – 2 of 2) sorted by relevance
/dports/games/powder/powder118_src/ |
H A D | build.cpp | 513 MAP::setPathTile(int x, int y, bool lit, bool usefloor) in setPathTile() function in MAP 793 setPathTile(s[0], s[1], lit, false); in drawPathStraight() 842 setPathTile(s[0], s[1], lit, false); in drawPathStraight() 860 setPathTile(s[0], s[1], lit, false); in drawPathStraight() 886 setPathTile(s[0], s[1], lit, false); in drawPath() 953 setPathTile(s[0], s[1], lit, false); in drawPath() 1024 setPathTile(sx, sy, lit, false); in drawPath_old() 1039 setPathTile(ex, ey, lit, false); in drawPath_old() 1055 setPathTile(sx, sy, true, false); in drawCorridor() 1056 setPathTile(ex, ey, true, false); in drawCorridor()
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H A D | map.h | 690 void setPathTile(int x, int y, bool lit, bool usefloor);
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