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Searched refs:setPathTile (Results 1 – 2 of 2) sorted by relevance

/dports/games/powder/powder118_src/
H A Dbuild.cpp513 MAP::setPathTile(int x, int y, bool lit, bool usefloor) in setPathTile() function in MAP
793 setPathTile(s[0], s[1], lit, false); in drawPathStraight()
842 setPathTile(s[0], s[1], lit, false); in drawPathStraight()
860 setPathTile(s[0], s[1], lit, false); in drawPathStraight()
886 setPathTile(s[0], s[1], lit, false); in drawPath()
953 setPathTile(s[0], s[1], lit, false); in drawPath()
1024 setPathTile(sx, sy, lit, false); in drawPath_old()
1039 setPathTile(ex, ey, lit, false); in drawPath_old()
1055 setPathTile(sx, sy, true, false); in drawCorridor()
1056 setPathTile(ex, ey, true, false); in drawCorridor()
H A Dmap.h690 void setPathTile(int x, int y, bool lit, bool usefloor);