Searched refs:setPlayerLeftBeforeEnd (Results 1 – 2 of 2) sorted by relevance
119 …void setPlayerLeftBeforeEnd(int factionIndex, bool value) {playerStats[factionIndex].playerLeftBe… in setPlayerLeftBeforeEnd() function
848 this->world->getStats()->setPlayerLeftBeforeEnd(factionIndex,true); in giveNetworkCommand()