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Searched refs:setPoliceMazeEnemy (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Ditems.h61 void setPoliceMazeEnemy(int itemId, bool val);
H A Ditems.cpp181 void Items::setPoliceMazeEnemy(int itemId, bool val) { in setPoliceMazeEnemy() function in BladeRunner::Items
186 _items[itemIndex]->setPoliceMazeEnemy(val); in setPoliceMazeEnemy()
H A Ditem.h87 void setPoliceMazeEnemy(bool val) { _isPoliceMazeEnemy = val; } in setPoliceMazeEnemy() function
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Ditems.h64 void setPoliceMazeEnemy(int itemId, bool val);
H A Ditem.h87 void setPoliceMazeEnemy(bool val) { _isPoliceMazeEnemy = val; } in setPoliceMazeEnemy() function
H A Ditems.cpp198 void Items::setPoliceMazeEnemy(int itemId, bool val) { in setPoliceMazeEnemy() function in BladeRunner::Items
203 _items[itemIndex]->setPoliceMazeEnemy(val); in setPoliceMazeEnemy()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dpolice_maze.cpp419 _vm->_items->setPoliceMazeEnemy(itemId, false); in tick()
429 _vm->_items->setPoliceMazeEnemy(itemId, true); in tick()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dpolice_maze.cpp419 _vm->_items->setPoliceMazeEnemy(itemId, false); in tick()
429 _vm->_items->setPoliceMazeEnemy(itemId, true); in tick()