Searched refs:setPreviewState (Results 1 – 8 of 8) sorted by relevance
30 procedure setPreviewState (inState: ObjCBOOL); message 'setPreviewState:';
126 connect(m_previewCheckBox, SIGNAL(toggled(bool)), this, SLOT(setPreviewState(bool))); in KPrAnimationSelectorWidget()127 connect(docker, SIGNAL(previousStateChanged(bool)), this, SLOT(setPreviewState(bool))); in KPrAnimationSelectorWidget()273 void KPrAnimationSelectorWidget::setPreviewState(bool isEnable) in setPreviewState() function in KPrAnimationSelectorWidget
93 void setPreviewState(bool isEnable);
70 void setPreviewState(const QString &state);
80 void setPreviewState(const QString &state);
278 void MainWindow::setPreviewState(const QString &state) in setPreviewState() function in MainWindow280 m_wizard->setPreviewState(state); in setPreviewState()
48 …connect(this, SIGNAL(previewStateChanged(const QString&)), wizardDialog, SLOT(setPreviewState(cons… in WizardController()
336 void Wizard::setPreviewState(const QString &state) in setPreviewState() function in Wizard