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Searched refs:setRangedProjectileAttack (Results 1 – 2 of 2) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dentity.hpp752 …void setRangedProjectileAttack(Entity& marksman, Stat& myStats, int optionalOverrideForArrowType =…
H A Dentity.cpp6429 entity->setRangedProjectileAttack(*this, *myStats, QUIVER_SILVER + rand() % 7); in attack()
6433 entity->setRangedProjectileAttack(*this, *myStats); in attack()
16313 void Entity::setRangedProjectileAttack(Entity& marksman, Stat& myStats, int optionalOverrideForArro… in setRangedProjectileAttack() function in Entity