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Searched refs:setRotationMatrix (Results 1 – 25 of 32) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/star_control/
H A Dfvector.cpp112 matrix1.setRotationMatrix(X_AXIS, Common::rad2deg<double>(vector1._y)); in getFrameTransform()
113 matrix2.setRotationMatrix(Y_AXIS, Common::rad2deg<double>(vector1._z)); in getFrameTransform()
118 matrix1.setRotationMatrix(X_AXIS, Common::rad2deg<double>(vector1._y)); in getFrameTransform()
119 matrix2.setRotationMatrix(Y_AXIS, Common::rad2deg<double>(vector1._z)); in getFrameTransform()
129 m1.setRotationMatrix(X_AXIS, Common::rad2deg<double>(v1._y)); in formRotXY()
130 m2.setRotationMatrix(Y_AXIS, Common::rad2deg<double>(v1._z)); in formRotXY()
H A Dstar_view.cpp190 pose.setRotationMatrix(Y_AXIS, -1.0); in KeyCharMsg()
223 pose.setRotationMatrix(Y_AXIS, 1.0); in KeyCharMsg()
232 pose.setRotationMatrix(X_AXIS, 1.0); in KeyCharMsg()
241 pose.setRotationMatrix(X_AXIS, -1.0); in KeyCharMsg()
H A Dfpose.h55 void setRotationMatrix(Axis axis, float val);
H A Dfpose.cpp55 setRotationMatrix(axis, amount); in FPose()
91 void FPose::setRotationMatrix(Axis axis, float amount) { in setRotationMatrix() function in Titanic::FPose
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/star_control/
H A Dfvector.cpp119 matrix1.setRotationMatrix(X_AXIS, Common::rad2deg<double>(vector1._y)); in getFrameTransform()
120 matrix2.setRotationMatrix(Y_AXIS, Common::rad2deg<double>(vector1._z)); in getFrameTransform()
125 matrix1.setRotationMatrix(X_AXIS, Common::rad2deg<double>(vector1._y)); in getFrameTransform()
126 matrix2.setRotationMatrix(Y_AXIS, Common::rad2deg<double>(vector1._z)); in getFrameTransform()
136 m1.setRotationMatrix(X_AXIS, Common::rad2deg<double>(v1._y)); in formRotXY()
137 m2.setRotationMatrix(Y_AXIS, Common::rad2deg<double>(v1._z)); in formRotXY()
H A Dstar_view.cpp189 pose.setRotationMatrix(Y_AXIS, -1.0); in KeyCharMsg()
222 pose.setRotationMatrix(Y_AXIS, 1.0); in KeyCharMsg()
231 pose.setRotationMatrix(X_AXIS, 1.0); in KeyCharMsg()
240 pose.setRotationMatrix(X_AXIS, -1.0); in KeyCharMsg()
H A Dfpose.h56 void setRotationMatrix(Axis axis, float val);
H A Dfpose.cpp55 setRotationMatrix(axis, amount); in FPose()
95 void FPose::setRotationMatrix(Axis axis, float amount) { in setRotationMatrix() function in Titanic::FPose
/dports/graphics/pear-Image_3D/Image_3D-0.4.2/Image/3D/Matrix/
H A DRotation.php55 … $this->setRotationMatrix((float) @$parameter[0], (float) @$parameter[1], (float) @$parameter[2]);
/dports/cad/ldview/ldview-4.4/LDLib/
H A DLDViewPoint.cpp57 void LDViewPoint::setRotationMatrix(const float *value) in setRotationMatrix() function in LDViewPoint
H A DLDViewPoint.h23 void setRotationMatrix(const float *value);
/dports/cad/ldview/ldview-4.4/LDLoader/
H A DLDLAutoCamera.h31 void setRotationMatrix(const TCFloat *value);
H A DLDLAutoCamera.cpp44 void LDLAutoCamera::setRotationMatrix(const TCFloat *value) in setRotationMatrix() function in LDLAutoCamera
/dports/science/tfel/tfel-3.4.0/mfront/include/MFront/
H A DMTestFileGeneratorBase.hxx67 virtual void setRotationMatrix(const real,
/dports/science/tfel-edf/tfel-3.2.1/mfront/include/MFront/
H A DMTestFileGeneratorBase.hxx67 virtual void setRotationMatrix(const real,
/dports/java/java3d/java3d-1.5.2/j3d-core-utils/src/classes/share/com/sun/j3d/loaders/lw3d/
H A DLwsFrame.java273 setRotationMatrix(mat); in setMatrix()
286 void setRotationMatrix(Matrix4d mat) in setRotationMatrix() method in LwsFrame
H A DLwsMotion.java501 frame.setRotationMatrix(mat); in createJava3dBehaviorsForFramesSubset()
609 frames[i].setRotationMatrix(mat); in createJava3dBehaviors()
/dports/graphics/pear-Image_3D/Image_3D-0.4.2/Image/3D/
H A DMatrix.php98 public function setRotationMatrix($rotationX, $rotationY, $rotationZ) { function in Image_3D_Matrix
/dports/science/tfel-edf/tfel-3.2.1/mtest/include/MTest/
H A DMTest.hxx269 virtual void setRotationMatrix(const tfel::math::tmatrix<3u, 3u, real>&,
/dports/science/tfel/tfel-3.4.0/mtest/include/MTest/
H A DMTest.hxx270 virtual void setRotationMatrix(const tfel::math::tmatrix<3u, 3u, real>&,
/dports/cad/ldview/ldview-4.4/LDExporter/
H A DLDExporter.h34 virtual void setRotationMatrix(const float *value) in setRotationMatrix() function
H A DLDExporter.cpp370 pAutoCamera->setRotationMatrix(m_rotationMatrix); in runInternal()
/dports/science/tfel/tfel-3.4.0/mfront/src/
H A DMTestFileGeneratorBase.cxx74 void MTestFileGeneratorBase::setRotationMatrix(const real m00, in setRotationMatrix() function in mfront::MTestFileGeneratorBase
/dports/science/tfel-edf/tfel-3.2.1/mfront/src/
H A DMTestFileGeneratorBase.cxx72 void MTestFileGeneratorBase::setRotationMatrix(const real m00, in setRotationMatrix() function in mfront::MTestFileGeneratorBase
/dports/science/jmol/jmol-14.32.7/src/org/jmol/g3d/
H A DGraphics3D.java357 setRotationMatrix(rotationMatrix); in beginRendering()
2030 public void setRotationMatrix(M3 rotationMatrix) { in setRotationMatrix() method in Graphics3D

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