Home
last modified time | relevance | path

Searched refs:setShading (Results 1 – 25 of 56) sorted by relevance

123

/dports/graphics/pear-Image_3D/Image_3D-0.4.2/Image/3D/
H A DRenderer.php315 public function setShading($shading) function in Image_3D_Renderer
336 $this->setShading(max($driver->getSupportedShading()));
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DeffectsRenderer.cxx725 gstate.setShading(); in StdSpawnEffect()
906 gstate.setShading(); in StdShotEffect()
981 gstate.setShading(); in FlashShotEffect()
1167 gstate.setShading(); in RingsDeathEffect()
1253 gstate.setShading(); in SpikesDeathEffect()
1351 gstate.setShading(); in StdLandEffect()
1415 gstate.setShading(); in StdGMPuffEffect()
1489 gstate.setShading(); in SmokeGMPuffEffect()
1604 gstate.setShading(); in StdRicoEffect()
1675 gstate.setShading(); in StdShotTeleportEffect()
H A DTrackMarks.cxx567 gb.setShading(GL_FLAT); in setup()
582 gb.setShading(GL_FLAT); in setup()
590 gb.setShading(GL_FLAT); in setup()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DeffectsRenderer.cxx725 gstate.setShading(); in StdSpawnEffect()
906 gstate.setShading(); in StdShotEffect()
981 gstate.setShading(); in FlashShotEffect()
1167 gstate.setShading(); in RingsDeathEffect()
1253 gstate.setShading(); in SpikesDeathEffect()
1351 gstate.setShading(); in StdLandEffect()
1415 gstate.setShading(); in StdGMPuffEffect()
1489 gstate.setShading(); in SmokeGMPuffEffect()
1604 gstate.setShading(); in StdRicoEffect()
1675 gstate.setShading(); in StdShotTeleportEffect()
H A DTrackMarks.cxx567 gb.setShading(GL_FLAT); in setup()
582 gb.setShading(GL_FLAT); in setup()
590 gb.setShading(GL_FLAT); in setup()
/dports/x11/kf5-kdelibs4support/kdelibs4support-5.89.0/src/kdeui/
H A Dkcolordialog.h45 Q_PROPERTY(bool shading READ shading WRITE setShading)
66 void setShading(bool shade);
/dports/graphics/kolourpaint/kolourpaint-21.12.3/lgpl/generic/widgets/
H A DkpColorCellsBase.h122 void setShading(bool shade); in Q_DECLARE_LOGGING_CATEGORY()
/dports/x11-toolkits/ctk/CTK-2018-10-29/Libs/Visualization/VTK/Widgets/Testing/Cpp/
H A DctkVTKPropertyWidgetTest.cpp125 propertyWidget.setShading(false); in testProperties()
/dports/x11-toolkits/ctk/CTK-2018-10-29/Libs/Visualization/VTK/Widgets/
H A DctkVTKPropertyWidget.h116 virtual void setShading(bool newShading);
H A DctkVTKPropertyWidget.cpp84 q, SLOT(setShading(bool))); in setupUi()
439 void ctkVTKPropertyWidget::setShading(bool newShading) in setShading() function in ctkVTKPropertyWidget
/dports/games/minetest/minetest-5.4.1/src/gui/
H A DguiSkin.h350 setShading(Colors[which],shading); \
354 inline void setShading(video::SColor &color,f32 s) // :PATCH: in setShading() function
/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DOpenGLGState.h177 void setShading(GLenum shading = GL_SMOOTH);
/dports/games/bzflag/bzflag-2.4.22/include/
H A DOpenGLGState.h177 void setShading(GLenum shading = GL_SMOOTH);
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/MayaDataModel/include/
H A DMayaDMDisplayLayer.h69 void setShading(bool s) in setShading() function
/dports/www/owncloud/owncloud/apps/files_external/3rdparty/google/apiclient-services/src/Google/Service/Docs/
H A DParagraphStyle.php234 public function setShading(Google_Service_Docs_Shading $shading) function in Google_Service_Docs_ParagraphStyle
/dports/www/orangehrm/orangehrm-4.9/symfony/lib/vendor/google/apiclient-services/src/Google/Service/Docs/
H A DParagraphStyle.php234 public function setShading(Google_Service_Docs_Shading $shading) function in Google_Service_Docs_ParagraphStyle
/dports/games/minetestmapper/minetestmapper-20200328/include/
H A DTileGenerator.h81 void setShading(bool shading);
/dports/games/minetestmapper/minetestmapper-20200328/
H A Dmapper.cpp167 generator.setShading(false); in main()
/dports/games/bzflag-server/bzflag-2.4.22/src/ogl/
H A DOpenGLGState.cxx63 void setShading(GLenum);
433 void OpenGLGStateState::setShading(GLenum shading) in setShading() function in OpenGLGStateState
1529 void OpenGLGStateBuilder::setShading(GLenum shading) in setShading() function in OpenGLGStateBuilder
1531 state->setShading(shading); in setShading()
H A DOpenGLUtils.cxx98 builder.setShading(GL_FLAT); in bzMat2gstate()
/dports/games/bzflag/bzflag-2.4.22/src/ogl/
H A DOpenGLGState.cxx63 void setShading(GLenum);
433 void OpenGLGStateState::setShading(GLenum shading) in setShading() function in OpenGLGStateState
1529 void OpenGLGStateBuilder::setShading(GLenum shading) in setShading() function in OpenGLGStateBuilder
1531 state->setShading(shading); in setShading()
H A DOpenGLUtils.cxx98 builder.setShading(GL_FLAT); in bzMat2gstate()
/dports/games/bzflag-server/bzflag-2.4.22/src/geometry/
H A DWallSceneNode.cxx340 builder.setShading(); in notifyStyleChange()
343 builder.setShading(GL_FLAT); in notifyStyleChange()
H A DBoltSceneNode.cxx173 builder.setShading(GL_SMOOTH); in notifyStyleChange()
177 builder.setShading(texturing ? GL_FLAT : GL_SMOOTH); in notifyStyleChange()
184 builder.setShading(GL_FLAT); in notifyStyleChange()
/dports/games/bzflag/bzflag-2.4.22/src/geometry/
H A DWallSceneNode.cxx340 builder.setShading(); in notifyStyleChange()
343 builder.setShading(GL_FLAT); in notifyStyleChange()

123