Searched refs:setShowEdges (Results 1 – 20 of 20) sorted by relevance
43 WRITE setShowEdges100 void setShowEdges(bool showEdges);
396 void CartoonElement::setShowEdges(bool showEdges) in setShowEdges() function in CartoonElement455 this->setShowEdges(true); in resetShowEdges()
42 glview->setShowEdges(options["edges"]); in export_png()95 glview->setShowEdges(options["edges"]); in prepare_preview()
51 void setShowEdges(bool enabled) { this->showedges = enabled; } in setShowEdges() function
28 Q_PROPERTY(bool showEdges READ showEdges WRITE setShowEdges);
2655 this->qglview->setShowEdges(viewActionShowEdges->isChecked()); in viewModeShowEdges()
2637 this->qglview->setShowEdges(viewActionShowEdges->isChecked()); in viewModeShowEdges()
79 void setShowEdges(bool showEdges);
123 void MapViewConfig::setShowEdges(const bool showEdges) { in setShowEdges() function in TrenchBroom::View::MapViewConfig
78 m_brushRenderer->setShowEdges(true); in renderBrush()
478 m_remainingBrushRenderer->setShowEdges(true); in renderBrushes()487 m_clippedBrushRenderer->setShowEdges(true); in renderBrushes()
311 config.setShowEdges(event.IsChecked()); in OnShowEdgesChanged()
860 renderContext.setShowEdges(mapViewConfig.showEdges()); in createRenderContext()
96 void setShowEdges(bool showEdges);
91 void RenderContext::setShowEdges(const bool showEdges) { in setShowEdges() function in TrenchBroom::Renderer::RenderContext
133 void setShowEdges(bool showEdges);
112 void BrushRenderer::setShowEdges(const bool showEdges) { in setShowEdges() function in TrenchBroom::Renderer::BrushRenderer