Searched refs:setStartLight (Results 1 – 16 of 16) sorted by relevance
279 void PassController::setStartLight(unsigned short startLight) in setStartLight() function in PassController281 mPass->setStartLight(startLight); in setStartLight()
470 mController->setStartLight(event.GetPropertyValueAsInt()); in propertyChanged()
96 void setStartLight(unsigned short startLight);
150 void setStartLight(int start);
1113 void LightManager::setStartLight(int start) in setStartLight() function in SceneUtil::LightManager
911 void setStartLight(unsigned short startLight);
840 void setStartLight(unsigned short startLight);
74 lightMgr->setStartLight(1); in RenderWidget()
179 lightManager->setStartLight(1); in CharacterPreview()
230 sceneRoot->setStartLight(1); in RenderingManager()
945 void Pass::setStartLight(unsigned short startLight) in setStartLight() function in Ogre::Pass
2028 mPass->setStartLight(static_cast<uint16>(uival)); in translate()
1101 void Pass::setStartLight(unsigned short startLight) in setStartLight() function in Ogre::Pass
560 context.pass->setStartLight((ushort)StringConverter::parseInt(params)); in parseStartLight()
2037 mPass->setStartLight(static_cast<unsigned short>(val)); in translate()
718 @copydetails Ogre::Pass::setStartLight