/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/ |
H A D | grshadow.h | 27 virtual void setTexCoords ( ssgTexCoordArray *tl ) { ssgVtxTable::setTexCoords(tl);} in setTexCoords() function
|
H A D | grsmoke.h | 51 virtual void setTexCoords ( ssgTexCoordArray *tl ) { ssgVtxTable::setTexCoords(tl);} in setTexCoords() function
|
H A D | grcarlight.h | 58 virtual void setTexCoords ( ssgTexCoordArray *tl ) { ssgVtxTable::setTexCoords(tl);} in setTexCoords() function
|
H A D | grvtxtable.h | 167 virtual void setTexCoords ( ssgTexCoordArray *tl ) { ssgVtxTable::setTexCoords(tl);} in setTexCoords() function
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWidget/ |
H A D | Widget.cpp | 311 bool Widget::setImage(osg::Image* image, bool setTexCoords, bool useTextRect) { in setImage() argument 328 return setTexture(texture, setTexCoords, useTextRect); in setImage() 331 bool Widget::setImage(const std::string& filePath, bool setTexCoords, bool useTextRect) { in setImage() argument 343 return setImage(image.get(), setTexCoords, useTextRect); in setImage() 346 bool Widget::setTexture(osg::Texture* texture, bool setTexCoords, bool useTextRect) { in setTexture() argument 355 if(setTexCoords) { in setTexture()
|
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWidget/ |
H A D | Widget.cpp | 311 bool Widget::setImage(osg::Image* image, bool setTexCoords, bool useTextRect) { in setImage() argument 328 return setTexture(texture, setTexCoords, useTextRect); in setImage() 331 bool Widget::setImage(const std::string& filePath, bool setTexCoords, bool useTextRect) { in setImage() argument 343 return setImage(image.get(), setTexCoords, useTextRect); in setImage() 346 bool Widget::setTexture(osg::Texture* texture, bool setTexCoords, bool useTextRect) { in setTexture() argument 355 if(setTexCoords) { in setTexture()
|
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/ |
H A D | mcsurface.cc | 106 setTexCoords({ { 0, 0 }, in MCSurface() 145 setTexCoords({ texCoords[0], in MCSurface()
|
H A D | mcglobjectbase.hh | 192 void setTexCoords(const TexCoordVector & texCoords);
|
H A D | mcglobjectbase.cc | 321 void MCGLObjectBase::setTexCoords(const TexCoordVector & texCoords) in setTexCoords() function in MCGLObjectBase
|
/dports/games/libretro-snes9x/snes9x-73aa348/shaders/ |
H A D | glsl.cpp | 1055 #define setTexCoords(attr) \ in set_shader_vars() macro 1087 setTexCoords(u->TexCoord); in set_shader_vars() 1088 setTexCoords(u->LUTTexCoord); in set_shader_vars() 1097 setTexCoords(u->OrigTexCoord); in set_shader_vars() 1106 setTexCoords(u->Prev[0].TexCoord); in set_shader_vars() 1120 setTexCoords(u->Prev[i].TexCoord); in set_shader_vars() 1136 setTexCoords(u->Pass[i].TexCoord); in set_shader_vars() 1147 setTexCoords(u->PassPrev[p - i].TexCoord); in set_shader_vars()
|
/dports/x11-toolkits/plib/plib-1.8.5/src/ssgAux/ |
H A D | ssgaShapes.cxx | 262 vt0 -> setTexCoords ( t0 ) ; in regenerate() 309 vt1 -> setTexCoords ( t1 ) ; in regenerate() 501 vt -> setTexCoords ( tt ) ; in regenerateTessellatedIcosahedron() 627 vt -> setTexCoords ( tt ) ; in regenerateLatLong() 707 vt -> setTexCoords ( tt ) ; in regenerate() 768 vt0 -> setTexCoords ( tt0 ) ; vt1 -> setTexCoords ( tt1 ) ; in regenerate()
|
H A D | ssgaLensFlare.cxx | 233 vt -> setTexCoords ( t0 ) ; in regenerate()
|
H A D | ssgaWaveSystem.cxx | 306 vt -> setTexCoords ( tt ) ; in regenerate()
|
/dports/games/libretro-snes9x/snes9x-73aa348/win32/ |
H A D | CGLCG.h | 68 void setTexCoords(int pass,xySize inputSize,xySize textureSize,bool topdown=false);
|
H A D | CGLCG.cpp | 274 void CGLCG::setTexCoords(int pass,xySize inputSize,xySize textureSize,bool topdown) in setTexCoords() function in CGLCG 384 setTexCoords(i,shaderPasses[i-1].outputSize,shaderPasses[i-1].textureSize); in Render() 432 …setTexCoords(shaderPasses.size()-1,shaderPasses.back().outputSize,shaderPasses.back().textureSize,… in Render()
|
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | CGLCG.h | 257 void setTexCoords(int pass,xySize inputSize,xySize textureSize,bool topdown=false);
|
H A D | CGLCG.cpp | 454 void CGLCG::setTexCoords(int pass,xySize inputSize,xySize textureSize,bool topdown) in setTexCoords() function in CGLCG 564 setTexCoords(i,shaderPasses[i-1].outputSize,shaderPasses[i-1].textureSize); in Render() 612 …setTexCoords(shaderPasses.size()-1,shaderPasses.back().outputSize,shaderPasses.back().textureSize,… in Render()
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/bench/ |
H A D | PatchBench.cpp | 64 virtual void setTexCoords() { in setTexCoords() function in PatchBench 112 this->setTexCoords(); in onDelayedSetup()
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/bench/ |
H A D | PatchBench.cpp | 65 virtual void setTexCoords() { in setTexCoords() function in PatchBench 113 this->setTexCoords(); in onDelayedSetup()
|
/dports/x11-toolkits/plib/plib-1.8.5/src/ssg/ |
H A D | ssgTween.cxx | 204 void ssgTween::setTexCoords ( ssgTexCoordArray *tl ) in setTexCoords() function in ssgTween 207 ssgVtxTable::setTexCoords ( tl ) ; in setTexCoords()
|
H A D | ssgVtxTable.cxx | 223 void ssgVtxTable::setTexCoords ( ssgTexCoordArray *tl ) in setTexCoords() function in ssgVtxTable
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzlib/ |
H A D | imagestyles.cpp | 65 void setTexCoords(const TPointD tex, TOutlinePoint &p) { in setTexCoords() function 182 setTexCoords(newPnt.first, v[i]); in computeOutline() 183 setTexCoords(newPnt.second, v[i + 1]); in computeOutline()
|
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/graphics/ |
H A D | model.h | 125 void setTexCoords(Vec2f *data, uint32 count);
|
/dports/math/openmesh/OpenMesh-8.1/src/OpenMesh/Tools/Kernel_OSG/ |
H A D | AttribKernelT.hh | 651 _geo->setTexCoords( osg_vtexcoords() ); in bind()
|
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/ |
H A D | model.cpp | 1452 void Mesh::setTexCoords(Vec2f *data, uint32 count) { in setTexCoords() function in Shared::Graphics::Mesh 1720 base->setTexCoords(joined_texCoords, newVertexCount); in autoJoinMeshFrames()
|