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Searched refs:setThisFactionIndex (Results 1 – 13 of 13) sorted by relevance

/dports/games/glest/glest_source_3.2.2/source/glest_game/game/
H A Dgame_settings.h76 void setThisFactionIndex(int thisFactionIndex) {this->thisFactionIndex= thisFactionIndex;} in setThisFactionIndex() function
/dports/games/glest/glest_source_3.2.2/source/glest_game/network/
H A Dclient_interface.cpp130 gameSettings.setThisFactionIndex(i); in updateLobby()
H A Dnetwork_message.cpp131 gameSettings->setThisFactionIndex(data.thisFactionIndex); in buildGameSettings()
/dports/games/glest/glest_source_3.2.2/source/glest_game/menu/
H A Dmenu_state_scenario.cpp212 gameSettings->setThisFactionIndex(factionCount); in loadGameSettings()
H A Dmenu_state_custom_game.cpp313 gameSettings->setThisFactionIndex(factionCount); in loadGameSettings()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/world/
H A Dscenario.cpp520 gameSettings->setThisFactionIndex(factionCount); in loadGameSettings()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dgame_settings.h497 void setThisFactionIndex(int thisFactionIndex) { in setThisFactionIndex() function
H A Dgame.cpp6827 newGameSettings.setThisFactionIndex(i); in update()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dclient_interface.cpp961 gameSettings.setThisFactionIndex(factionIndex); in updateLobby()
1341 gameSettings.setThisFactionIndex(i); in updateFrame()
H A Dnetwork_message.cpp801 gameSettings->setThisFactionIndex(data.thisFactionIndex); in buildGameSettings()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/global/
H A Dcore_data.cpp1504 gameSettings->setThisFactionIndex(properties.getInt("FactionThisFactionIndex")); in loadGameSettingsFromFile()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/
H A Dmenu_state_custom_game.cpp3636 gameSettings->setThisFactionIndex(slotIndex); in loadGameSettings()
H A Dmenu_state_connected_game.cpp2316 gameSettings->setThisFactionIndex(slotIndex); in loadGameSettings()