Searched refs:setUndefinedContent (Results 1 – 2 of 2) sorted by relevance
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/include/de/graphics/ |
H A D | gltexture.h | 160 void setUndefinedContent(Size const &size, GLPixelFormat const &glFormat, int level = 0); 162 …void setUndefinedContent(gl::CubeFace face, Size const &size, GLPixelFormat const &glFormat, int l…
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/graphics/ |
H A D | gltexture.cpp | 375 void GLTexture::setUndefinedContent(Size const &size, GLPixelFormat const &glFormat, int level) in setUndefinedContent() function in de::GLTexture 389 void GLTexture::setUndefinedContent(CubeFace face, Size const &size, GLPixelFormat const &glFormat,… in setUndefinedContent() function in de::GLTexture 405 setUndefinedContent(size, GLPixelFormat(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8)); in setDepthStencilContent()
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