Searched refs:setUnitLength (Results 1 – 5 of 5) sorted by relevance
70 void setUnitLength(double f) { m_unitLength = f; } in setUnitLength() function
362 void setUnitLength(double u) { m_unitLength = u; } in setUnitLength() function
174 void setUnitLength(double f);
817 node->setUnitLength(oldUnitLength / getUnitLength()); in readInline()877 proto->setUnitLength(oldUnitLength / getUnitLength()); in readExternProto()7019 Scene::setUnitLength(double f) in setUnitLength() function in Scene7056 setUnitLength(1); in popUnitLength()7058 setUnitLength(m_unitLengthStack.pop()); in popUnitLength()
842 node->setUnitLength(oldUnitLength / getUnitLength());902 proto->setUnitLength(oldUnitLength / getUnitLength());7050 Scene::setUnitLength(double f)7087 setUnitLength(1);7089 setUnitLength(m_unitLengthStack.pop());