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Searched refs:setUnitLength (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/wdune/wdune-1.926/src/
H A DNodeInline.h70 void setUnitLength(double f) { m_unitLength = f; } in setUnitLength() function
H A DProto.h362 void setUnitLength(double u) { m_unitLength = u; } in setUnitLength() function
H A DScene.h174 void setUnitLength(double f);
H A DScene.cpp817 node->setUnitLength(oldUnitLength / getUnitLength()); in readInline()
877 proto->setUnitLength(oldUnitLength / getUnitLength()); in readExternProto()
7019 Scene::setUnitLength(double f) in setUnitLength() function in Scene
7056 setUnitLength(1); in popUnitLength()
7058 setUnitLength(m_unitLengthStack.pop()); in popUnitLength()
H A DScene.cpp,v842 node->setUnitLength(oldUnitLength / getUnitLength());
902 proto->setUnitLength(oldUnitLength / getUnitLength());
7050 Scene::setUnitLength(double f)
7087 setUnitLength(1);
7089 setUnitLength(m_unitLengthStack.pop());