Searched refs:setUseDirtyDrawing (Results 1 – 6 of 6) sorted by relevance
181 virtual void setUseDirtyDrawing(bool useDirtyDrawing);
306 void Gui::setUseDirtyDrawing(bool useDirtyDrawing) in setUseDirtyDrawing() function in gcn::Gui
151 Gui->setUseDirtyDrawing(!UseOpenGL); in initGuichan()153 Gui->setUseDirtyDrawing(1); in initGuichan()207 Gui->setUseDirtyDrawing(!UseOpenGL && !GameRunning && !Editor.Running); in DrawGuichanWidgets()209 Gui->setUseDirtyDrawing(!GameRunning && !Editor.Running); in DrawGuichanWidgets()
111 Gui->setUseDirtyDrawing(1); in initGuichan()163 Gui->setUseDirtyDrawing(!GameRunning && !Editor.Running); in DrawGuichanWidgets()