/dports/games/kolf/kolf-21.12.3/ |
H A D | obstacles.cpp | 218 void Kolf::RectangleItem::setWall(Kolf::WallIndex index, bool hasWall) in setWall() function in Kolf::RectangleItem 246 setWall(index, false); in setWallAllowed() 327 setWall((Kolf::WallIndex) i, hasWall); in load() 473 void Kolf::RectangleConfig::setWall(bool hasWall) in setWall() function in Kolf::RectangleConfig 478 m_item->setWall((Kolf::WallIndex) wallIndex, hasWall); in setWall() 683 setWall((Kolf::WallIndex) i, true); in Sign() 737 setWall(Kolf::TopWallIndex, false); in Windmill() 738 setWall(Kolf::LeftWallIndex, true); in Windmill() 739 setWall(Kolf::RightWallIndex, true); in Windmill() 768 setWall(Kolf::BottomWallIndex, hasWall); in setGuardAtTop() [all …]
|
H A D | obstacles.h | 102 void setWall(Kolf::WallIndex index, bool hasWall); 146 void setWall(bool hasWall);
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | interface.cpp | 1176 map.setWall(pt, direction, 3); in bash() 1179 map.setWall(Common::Point(pt.x, pt.y + 1), DIR_SOUTH, 3); in bash() 1182 map.setWall(Common::Point(pt.x + 1, pt.y), DIR_WEST, 3); in bash() 1185 map.setWall(Common::Point(pt.x, pt.y - 1), DIR_NORTH, 3); in bash() 1188 map.setWall(Common::Point(pt.x - 1, pt.y), DIR_EAST, 3); in bash()
|
H A D | map.h | 488 void setWall(const Common::Point &pt, Direction dir, int v);
|
H A D | scripts.cpp | 322 map.setWall(party._mazePosition, party._mazeDirection, wallVal); in openGrate() 345 map.setWall(pt, dir, wallVal); in openGrate() 890 map.setWall(Common::Point(x, y), dir, val); in cmdAlterMap() 892 map.setWall(Common::Point(x, y), dir, val); in cmdAlterMap()
|
H A D | map.cpp | 1249 void Map::setWall(const Common::Point &pt, Direction dir, int v) { in setWall() function in Xeen::Map
|
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | interface.cpp | 1183 map.setWall(pt, direction, 3); in bash() 1186 map.setWall(Common::Point(pt.x, pt.y + 1), DIR_SOUTH, 3); in bash() 1189 map.setWall(Common::Point(pt.x + 1, pt.y), DIR_WEST, 3); in bash() 1192 map.setWall(Common::Point(pt.x, pt.y - 1), DIR_NORTH, 3); in bash() 1195 map.setWall(Common::Point(pt.x - 1, pt.y), DIR_EAST, 3); in bash()
|
H A D | map.h | 488 void setWall(const Common::Point &pt, Direction dir, int v);
|
H A D | scripts.cpp | 322 map.setWall(party._mazePosition, party._mazeDirection, wallVal); in openGrate() 345 map.setWall(pt, dir, wallVal); in openGrate() 900 map.setWall(Common::Point(x, y), dir, val); in cmdAlterMap() 902 map.setWall(Common::Point(x, y), dir, val); in cmdAlterMap()
|
H A D | map.cpp | 1268 void Map::setWall(const Common::Point &pt, Direction dir, int v) { in setWall() function in Xeen::Map
|