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Searched refs:set_clear_mode (Results 1 – 9 of 9) sorted by relevance

/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/viewport/2d_in_3d/
H A D2D_in_3D.gd6 $Viewport.set_clear_mode(Viewport.CLEAR_MODE_ONLY_NEXT_FRAME)
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/viewport/screen_capture/
H A Dscreen_capture.gd6 get_viewport().set_clear_mode(Viewport.CLEAR_MODE_ONLY_NEXT_FRAME)
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/viewport/3d_in_2d/
H A D3d_in_2d.gd22 viewport.set_clear_mode(Viewport.CLEAR_MODE_ONLY_NEXT_FRAME)
/dports/devel/godot-tools/godot-3.2.3-stable/scene/main/
H A Dviewport.h482 void set_clear_mode(ClearMode p_mode);
H A Dviewport.cpp1348 void Viewport::set_clear_mode(ClearMode p_mode) { in set_clear_mode() function in Viewport
3143 ClassDB::bind_method(D_METHOD("set_clear_mode", "mode"), &Viewport::set_clear_mode); in _bind_methods()
/dports/devel/godot/godot-3.2.3-stable/scene/main/
H A Dviewport.h482 void set_clear_mode(ClearMode p_mode);
H A Dviewport.cpp1348 void Viewport::set_clear_mode(ClearMode p_mode) { in set_clear_mode() function in Viewport
3143 ClassDB::bind_method(D_METHOD("set_clear_mode", "mode"), &Viewport::set_clear_mode); in _bind_methods()
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Deditor_node.cpp2825 viewport->set_clear_mode(Viewport::CLEAR_MODE_ONLY_NEXT_FRAME); in _save_screenshot()
2828 viewport->set_clear_mode(Viewport::CLEAR_MODE_ALWAYS); in _save_screenshot()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Deditor_node.cpp2825 viewport->set_clear_mode(Viewport::CLEAR_MODE_ONLY_NEXT_FRAME); in _save_screenshot()
2828 viewport->set_clear_mode(Viewport::CLEAR_MODE_ALWAYS); in _save_screenshot()