Searched refs:set_empty_land_image (Results 1 – 2 of 2) sorted by relevance
/dports/games/julius/julius-1.7.0/src/map/ |
H A D | tiles.c | 760 static void set_empty_land_image(int x, int y, int size, int image_id) in set_empty_land_image() function 790 set_empty_land_image(x, y, 1, image_id + (map_random_get(grid_offset) & 7)); in set_empty_land_pass1() 804 set_empty_land_image(x, y, 4, image_id + 42); in set_empty_land_pass2() 806 set_empty_land_image(x, y, 3, image_id + 24 + 9 * (map_random_get(grid_offset) & 1)); in set_empty_land_pass2() 808 set_empty_land_image(x, y, 2, image_id + 8 + 4 * (map_random_get(grid_offset) & 3)); in set_empty_land_pass2() 810 set_empty_land_image(x, y, 1, image_id + (map_random_get(grid_offset) & 7)); in set_empty_land_pass2()
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/dports/games/augustus/augustus-3.1.0/src/map/ |
H A D | tiles.c | 771 static void set_empty_land_image(int x, int y, int size, int image_id) in set_empty_land_image() function 801 set_empty_land_image(x, y, 1, image_id + (map_random_get(grid_offset) & 7)); in set_empty_land_pass1() 815 set_empty_land_image(x, y, 4, image_id + 42); in set_empty_land_pass2() 817 set_empty_land_image(x, y, 3, image_id + 24 + 9 * (map_random_get(grid_offset) & 1)); in set_empty_land_pass2() 819 set_empty_land_image(x, y, 2, image_id + 8 + 4 * (map_random_get(grid_offset) & 3)); in set_empty_land_pass2() 821 set_empty_land_image(x, y, 1, image_id + (map_random_get(grid_offset) & 7)); in set_empty_land_pass2()
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