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Searched refs:set_ground (Results 1 – 8 of 8) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DTilesetData.h80 void set_ground(Ground ground);
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DTilesetData.cpp78 void TilePatternData::set_ground(Ground ground) { in set_ground() function in Solarus::TilePatternData
534 pattern_data.set_ground(ground); in l_tile_pattern()
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/terrain/
H A Dterrain_object.cpp188 void TerrainObject::set_ground(int id, int additional) { in set_ground() function in openage::TerrainObject
495 target_location->set_ground(build.foundation_terrain, 0); in complete_building()
H A Dterrain_object.h164 void set_ground(int id, int additional=0);
/dports/lang/swi-pl/swipl-8.2.3/src/
H A Dpl-copyterm.c87 #define set_ground(w) (w &= ~MARK_MASK, w |= FIRST_MASK) macro
202 set_ground(t->definition); in update_ground()
/dports/games/openttd/openttd-12.1/src/
H A Drail_cmd.cpp2677 goto set_ground; in TileLoop_Track()
2685 goto set_ground; in TileLoop_Track()
2730 set_ground: in TileLoop_Track()
/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/
H A Dtileset_model.cpp967 pattern.set_ground(ground); in set_pattern_ground()
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/unit/
H A Daction.cpp904 target_location->set_ground(build.foundation_terrain, 0); in update_in_range()