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Searched refs:set_mouse_mode (Results 1 – 25 of 89) sorted by relevance

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/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/misc/window_management/observer/
H A Dobserver.gd30 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
67 Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
70 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/voxel/menu/ingame/
H A Dpause_menu.gd16 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED if crosshair.visible else Input.MOUSE_MODE_VISIBLE)
20 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
/dports/devel/godot2/godot-2.1.6-stable/core/os/
H A Dinput.cpp41 void Input::set_mouse_mode(MouseMode p_mode) { in set_mouse_mode() function in Input
43 OS::get_singleton()->set_mouse_mode((OS::MouseMode)p_mode); in set_mouse_mode()
79 ObjectTypeDB::bind_method(_MD("set_mouse_mode", "mode"), &Input::set_mouse_mode); in _bind_methods()
H A Dinput.h75 void set_mouse_mode(MouseMode p_mode);
/dports/devel/godot2-tools/godot-2.1.6-stable/core/os/
H A Dinput.cpp41 void Input::set_mouse_mode(MouseMode p_mode) { in set_mouse_mode() function in Input
43 OS::get_singleton()->set_mouse_mode((OS::MouseMode)p_mode); in set_mouse_mode()
79 ObjectTypeDB::bind_method(_MD("set_mouse_mode", "mode"), &Input::set_mouse_mode); in _bind_methods()
H A Dinput.h75 void set_mouse_mode(MouseMode p_mode);
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/misc/window_management/observer/
H A Dobserver.gd33 Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
36 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
/dports/devel/godot/godot-3.2.3-stable/core/os/
H A Dinput.cpp48 void Input::set_mouse_mode(MouseMode p_mode) { in set_mouse_mode() function in Input
50 OS::get_singleton()->set_mouse_mode((OS::MouseMode)p_mode); in set_mouse_mode()
91 ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); in _bind_methods()
H A Dinput.h77 void set_mouse_mode(MouseMode p_mode);
/dports/devel/godot-tools/godot-3.2.3-stable/core/os/
H A Dinput.cpp48 void Input::set_mouse_mode(MouseMode p_mode) { in set_mouse_mode() function in Input
50 OS::get_singleton()->set_mouse_mode((OS::MouseMode)p_mode); in set_mouse_mode()
91 ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); in _bind_methods()
H A Dinput.h77 void set_mouse_mode(MouseMode p_mode);
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/misc/window_management/
H A Dcontrol.gd173 Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
177 Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
181 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOVGA.cpp530 set_mouse_mode( MOUSE_INPUT_REL_WARP ); in handle_messages()
532 set_mouse_mode( MOUSE_INPUT_ABS ); in handle_messages()
680 void Vga::set_mouse_mode(MouseInputMode mode) in set_mouse_mode() function in Vga
725 set_mouse_mode(MOUSE_INPUT_ABS); in set_window_grab()
747 set_mouse_mode(MOUSE_INPUT_ABS); in set_window_grab()
777 set_mouse_mode(MOUSE_INPUT_ABS); in set_window_grab()
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/ik/fps/
H A Dexample_player.gd63 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
92 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
94 Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
/dports/devel/libspice-server/spice-0.15.0/server/
H A Dcursor-channel.h42 void set_mouse_mode(uint32_t mode);
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/
H A Dspin_box.cpp145 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); in _input_event()
166 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); in _input_event()
/dports/devel/godot2/godot-2.1.6-stable/scene/gui/
H A Dspin_box.cpp145 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); in _input_event()
166 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); in _input_event()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Deditor_spin_slider.cpp81 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); in _gui_input()
111 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); in _gui_input()
201 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); in _notification()
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Deditor_spin_slider.cpp81 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); in _gui_input()
111 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); in _gui_input()
201 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); in _notification()
/dports/audio/ardour6/Ardour-6.8.0/gtk2_ardour/
H A Dselection_memento.cc60 editor.set_mouse_mode (m, true); in set_state()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOVGA.h124 void set_mouse_mode(MouseInputMode mode);
/dports/devel/godot/godot-3.2.3-stable/scene/gui/
H A Dspin_box.cpp151 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); in _gui_input()
168 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); in _gui_input()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/
H A Dspin_box.cpp151 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); in _gui_input()
168 Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); in _gui_input()
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/misc/window_management/
H A Dcontrol.gd204 Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
208 Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
/dports/textproc/cast2gif/cast2gif-0.1.0/cargo-crates/vt100-0.8.1/src/
H A Dscreen.rs587 fn set_mouse_mode(&mut self, mode: MouseProtocolMode) { in set_mouse_mode() method
954 9 => self.set_mouse_mode(MouseProtocolMode::Press), in decset()
957 1000 => self.set_mouse_mode(MouseProtocolMode::PressRelease), in decset()
958 1002 => self.set_mouse_mode(MouseProtocolMode::ButtonMotion), in decset()
959 1003 => self.set_mouse_mode(MouseProtocolMode::AnyMotion), in decset()

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