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Searched refs:set_paddle_alive_counter (Results 1 – 5 of 5) sorted by relevance

/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dcontroller_gems.cc145 current_player->set_paddle_alive_counter (controller_paddles::RIGHT_PADDLE, 3); in move()
147 current_player->set_paddle_alive_counter (controller_paddles::TOP_PADDLE, 3); in move()
149 current_player->set_paddle_alive_counter (controller_paddles::LEFT_PADDLE, 3); in move()
H A Dcontroller_paddles.cc278 current_player->set_paddle_alive_counter (RIGHT_PADDLE, in init_paddles()
303 current_player->set_paddle_alive_counter (TOP_PADDLE, in init_paddles()
328 current_player->set_paddle_alive_counter (LEFT_PADDLE in init_paddles()
H A Dhandler_players.cc423 handler_players::set_paddle_alive_counter (Uint32 paddle_num, Uint32 counter) in set_paddle_alive_counter() function in handler_players
H A Dsupervisor_shop.cc553 current_player->set_paddle_alive_counter (i, 3); in purchase_option_or_capsule()
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dhandler_players.h136 void set_paddle_alive_counter (Uint32 paddle_num, Uint32 count);