Searched refs:set_pattern_id (Results 1 – 10 of 10) sorted by relevance
82 void PatternChooser::set_pattern_id(const QString& pattern_id) { in set_pattern_id() function in SolarusEditor::PatternChooser141 set_pattern_id(pattern_id); in pick_pattern_requested()
691 get_model().set_pattern_id(index_after, id_before); in undo()696 index_after = get_model().set_pattern_id(index_before, id_after); in redo()1342 model->set_pattern_id(old_index, new_id); in change_selected_pattern_id_requested()
1390 ui.pattern_field->set_pattern_id(value); in initialize_pattern()
39 void set_pattern_id(const QString& pattern_id);
35 void set_pattern_id(const QString& pattern_id);
79 void Tile::set_pattern_id(const QString& pattern_id) { in set_pattern_id() function in SolarusEditor::Tile
137 bool set_pattern_id(
85 int set_pattern_id(int index, const QString& new_id);
354 bool TilesetData::set_pattern_id( in set_pattern_id() function in Solarus::TilesetData
624 int TilesetModel::set_pattern_id(int index, const QString& new_id) { in set_pattern_id() function in SolarusEditor::TilesetModel654 tileset.set_pattern_id(old_id.toStdString(), new_id.toStdString()); in set_pattern_id()