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Searched refs:set_texture (Results 1 – 25 of 365) sorted by relevance

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/dports/games/flightgear/flightgear-2020.3.11/src/Cockpit/
H A Dod_gauge.hxx49 simgear::canvas::Placements set_texture( osg::Node* branch,
84 set_texture( osg::Node* branch,
H A Dod_gauge.cxx278 FGODGauge::set_texture( osg::Node* branch, in set_texture() function in FGODGauge
293 return set_texture in set_aircraft_texture()
303 FGODGauge::set_texture( osg::Node* branch, in set_texture() function in FGODGauge
325 return set_texture in set_aircraft_texture()
/dports/games/freeorion/freeorion-0.4.10.2/parse/
H A DEffectParser3.cpp143 set_texture in effect_parser_rules_3()
163 | set_texture in effect_parser_rules_3()
180 set_texture.name("SetTexture"); in effect_parser_rules_3()
197 debug(set_texture); in effect_parser_rules_3()
/dports/multimedia/obs-streamfx/obs-StreamFX-0.9.3/source/filters/
H A Dfilter-sdf-effects.cpp355 _sdf_producer_effect.get_parameter("_image").set_texture(_source_texture); in video_render()
357 _sdf_producer_effect.get_parameter("_sdf").set_texture(_sdf_texture); in video_render()
425 _sdf_consumer_effect.get_parameter("pSDFTexture").set_texture(_sdf_texture); in video_render()
427 _sdf_consumer_effect.get_parameter("pImageTexture").set_texture(_source_texture->get_object()); in video_render()
438 _sdf_consumer_effect.get_parameter("pSDFTexture").set_texture(_sdf_texture); in video_render()
440 _sdf_consumer_effect.get_parameter("pImageTexture").set_texture(_source_texture->get_object()); in video_render()
451 _sdf_consumer_effect.get_parameter("pSDFTexture").set_texture(_sdf_texture); in video_render()
453 _sdf_consumer_effect.get_parameter("pImageTexture").set_texture(_source_texture->get_object()); in video_render()
463 _sdf_consumer_effect.get_parameter("pSDFTexture").set_texture(_sdf_texture); in video_render()
465 _sdf_consumer_effect.get_parameter("pImageTexture").set_texture(_source_texture->get_object()); in video_render()
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/dports/emulators/mess/mame-mame0226/src/osd/modules/render/d3d/
H A Dd3dhlsl.cpp430 void shaders::set_texture(texture_info *texture) in set_texture() function in shaders
1126 curr_effect->set_texture("Diffuse", rt->source_texture[next_index]); in prescale_pass()
1149 curr_effect->set_texture("Diffuse", rt->target_texture[next_index]); in deconverge_pass()
1178 curr_effect->set_texture("Diffuse", rt->target_texture[next_index]); in scanline_pass()
1201 curr_effect->set_texture("Diffuse", rt->target_texture[next_index]); in defocus_pass()
1222 curr_effect->set_texture("Diffuse", rt->target_texture[next_index]); in phosphor_pass()
1223 curr_effect->set_texture("LastPass", rt->cache_texture); in phosphor_pass()
1313 curr_effect->set_texture("DiffuseTexture", in downsample_pass()
1357 curr_effect->set_texture(name, rt->bloom_texture[index - 1]); in bloom_pass()
1362 curr_effect->set_texture(name, black_texture); in bloom_pass()
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/dports/emulators/mame/mame-mame0226/src/osd/modules/render/d3d/
H A Dd3dhlsl.cpp430 void shaders::set_texture(texture_info *texture) in set_texture() function in shaders
1126 curr_effect->set_texture("Diffuse", rt->source_texture[next_index]); in prescale_pass()
1149 curr_effect->set_texture("Diffuse", rt->target_texture[next_index]); in deconverge_pass()
1178 curr_effect->set_texture("Diffuse", rt->target_texture[next_index]); in scanline_pass()
1201 curr_effect->set_texture("Diffuse", rt->target_texture[next_index]); in defocus_pass()
1222 curr_effect->set_texture("Diffuse", rt->target_texture[next_index]); in phosphor_pass()
1223 curr_effect->set_texture("LastPass", rt->cache_texture); in phosphor_pass()
1313 curr_effect->set_texture("DiffuseTexture", in downsample_pass()
1357 curr_effect->set_texture(name, rt->bloom_texture[index - 1]); in bloom_pass()
1362 curr_effect->set_texture(name, black_texture); in bloom_pass()
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-video-paraLLEl/parallel-rdp/vulkan/
H A Ddescriptor_set.cpp354 void BindlessDescriptorPool::set_texture(unsigned binding, const ImageView &view) in set_texture() function in Vulkan::BindlessDescriptorPool
357set_texture(binding, view.get_float_view(), view.get_image().get_layout(VK_IMAGE_LAYOUT_SHADER_REA… in set_texture()
362set_texture(binding, view.get_unorm_view(), view.get_image().get_layout(VK_IMAGE_LAYOUT_SHADER_REA… in set_texture_unorm()
367set_texture(binding, view.get_srgb_view(), view.get_image().get_layout(VK_IMAGE_LAYOUT_SHADER_READ… in set_texture_srgb()
370 void BindlessDescriptorPool::set_texture(unsigned binding, VkImageView view, VkImageLayout layout) in set_texture() function in Vulkan::BindlessDescriptorPool
H A Ddescriptor_set.hpp99 void set_texture(unsigned binding, const ImageView &view);
109 void set_texture(unsigned binding, VkImageView view, VkImageLayout layout);
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dmesh_instance_2d.cpp47 ClassDB::bind_method(D_METHOD("set_texture", "texture"), &MeshInstance2D::set_texture); in _bind_methods()
71 void MeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MeshInstance2D
H A Dmultimesh_instance_2d.cpp47 ClassDB::bind_method(D_METHOD("set_texture", "texture"), &MultiMeshInstance2D::set_texture); in _bind_methods()
71 void MultiMeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MultiMeshInstance2D
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dmultimesh_instance_2d.cpp47 ClassDB::bind_method(D_METHOD("set_texture", "texture"), &MultiMeshInstance2D::set_texture); in _bind_methods()
71 void MultiMeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MultiMeshInstance2D
H A Dmesh_instance_2d.cpp47 ClassDB::bind_method(D_METHOD("set_texture", "texture"), &MeshInstance2D::set_texture); in _bind_methods()
71 void MeshInstance2D::set_texture(const Ref<Texture> &p_texture) { in set_texture() function in MeshInstance2D
/dports/devel/godot2/godot-2.1.6-stable/main/tests/
H A Dtest_gui.cpp94 sp->set_texture( vp->get_render_target_texture() ); in init()
142 tf->set_texture(tt); in init()
360 sprite->set_texture(text); in init()
366 sprite->set_texture(text); in init()
/dports/devel/godot2-tools/godot-2.1.6-stable/main/tests/
H A Dtest_gui.cpp94 sp->set_texture( vp->get_render_target_texture() ); in init()
142 tf->set_texture(tt); in init()
360 sprite->set_texture(text); in init()
366 sprite->set_texture(text); in init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Dmax-samplers.c203 set_texture(int unit) in set_texture() function
275 set_texture(unit); in piglit_init()
283 set_texture(unit); in piglit_init()
/dports/x11-wm/muffin/muffin-4.8.0/src/compositor/
H A Dmeta-background-actor.c92 static void set_texture (MetaScreenBackground *background,
108 set_texture (background, NULL); in free_screen_background()
261 set_texture (MetaScreenBackground *background, in set_texture() function
312 set_texture (background, texture); in set_texture_to_stage_color()
584 set_texture (background, texture); in meta_background_actor_update()
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/parallel-psx/renderer/
H A Drenderer.cpp642 cmd->set_texture(0, 0, *scaled_views[i - 1], StockSampler::LinearClamp); in mipmap_framebuffer()
714 cmd->set_texture(0, 1, *scaled_views[0], StockSampler::LinearClamp); in ssaa_framebuffer()
914 cmd->set_texture(0, 0, *scaled_views[0], StockSampler::LinearClamp); in scanout_vram_to_texture()
1156 cmd->set_texture(0, 0, *scaled_views[0], StockSampler::LinearWrap); in scanout_to_texture()
1171 cmd->set_texture(0, 2, dither_lut->get_view(), StockSampler::NearestWrap); in scanout_to_texture()
1243 cmd->set_texture(0, 0, image->get_view(), StockSampler::LinearClamp); in scanout()
1373 cmd->set_texture(0, 1, *scaled_views[0], StockSampler::NearestClamp); in flush_resolves()
1997 cmd->set_texture(0, 2, dither_lut->get_view(), StockSampler::NearestWrap); in flush_render_pass()
2060 cmd->set_texture(0, 0, *scaled_views[0], StockSampler::NearestClamp); in dispatch()
2198 cmd->set_texture(0, 0, *scaled_views[0], StockSampler::NearestClamp); in render_semi_transparent_primitives()
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/parallel-psx/renderer/
H A Drenderer.cpp642 cmd->set_texture(0, 0, *scaled_views[i - 1], StockSampler::LinearClamp); in mipmap_framebuffer()
714 cmd->set_texture(0, 1, *scaled_views[0], StockSampler::LinearClamp); in ssaa_framebuffer()
914 cmd->set_texture(0, 0, *scaled_views[0], StockSampler::LinearClamp); in scanout_vram_to_texture()
1156 cmd->set_texture(0, 0, *scaled_views[0], StockSampler::LinearWrap); in scanout_to_texture()
1171 cmd->set_texture(0, 2, dither_lut->get_view(), StockSampler::NearestWrap); in scanout_to_texture()
1243 cmd->set_texture(0, 0, image->get_view(), StockSampler::LinearClamp); in scanout()
1373 cmd->set_texture(0, 1, *scaled_views[0], StockSampler::NearestClamp); in flush_resolves()
1997 cmd->set_texture(0, 2, dither_lut->get_view(), StockSampler::NearestWrap); in flush_render_pass()
2060 cmd->set_texture(0, 0, *scaled_views[0], StockSampler::NearestClamp); in dispatch()
2198 cmd->set_texture(0, 0, *scaled_views[0], StockSampler::NearestClamp); in render_semi_transparent_primitives()
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/dports/games/frogatto/frogatto-1.3.1/src/
H A Dlabel.cpp139 void label::set_texture(graphics::texture t) { in set_texture() function in gui::label
241 set_texture(font::render_text(txt, color(), size())); in recalculate_texture()
243 set_texture(graphics::texture()); in recalculate_texture()
/dports/multimedia/obs-streamfx/obs-StreamFX-0.9.3/source/gfx/blur/
H A Dgfx-blur-box.cpp279 effect.get_parameter("pImage").set_texture(_input_texture); in render()
298 effect.get_parameter("pImage").set_texture(_rendertarget2->get_texture()); in render()
368 effect.get_parameter("pImage").set_texture(_input_texture); in render()
443 effect.get_parameter("pImage").set_texture(_input_texture); in render()
509 effect.get_parameter("pImage").set_texture(_input_texture); in render()
/dports/devel/godot2/godot-2.1.6-stable/scene/gui/
H A Dpatch_9_frame.cpp71 ObjectTypeDB::bind_method(_MD("set_texture", "texture"), &Patch9Frame::set_texture); in _bind_methods()
94 void Patch9Frame::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in Patch9Frame
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/
H A Dpatch_9_frame.cpp71 ObjectTypeDB::bind_method(_MD("set_texture", "texture"), &Patch9Frame::set_texture); in _bind_methods()
94 void Patch9Frame::set_texture(const Ref<Texture> &p_tex) { in set_texture() function in Patch9Frame
/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu_neon/psx_gpu/
H A Dpsx_gpu_parse.c93 void set_texture(psx_gpu_struct *psx_gpu, u32 texture_settings) in set_texture() function
304 set_texture(psx_gpu, list_s16[9]); in gpu_parse()
332 set_texture(psx_gpu, list_s16[9]); in gpu_parse()
361 set_texture(psx_gpu, list_s16[11]); in gpu_parse()
392 set_texture(psx_gpu, list_s16[11]); in gpu_parse()
654 set_texture(psx_gpu, list[0]); in gpu_parse()
1130 set_texture(psx_gpu, list_s16[9]); in gpu_parse_enhanced()
1157 set_texture(psx_gpu, list_s16[9]); in gpu_parse_enhanced()
1185 set_texture(psx_gpu, list_s16[11]); in gpu_parse_enhanced()
1215 set_texture(psx_gpu, list_s16[11]); in gpu_parse_enhanced()
[all …]
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu_neon/psx_gpu/
H A Dpsx_gpu_parse.c93 void set_texture(psx_gpu_struct *psx_gpu, u32 texture_settings) in set_texture() function
304 set_texture(psx_gpu, list_s16[9]); in gpu_parse()
332 set_texture(psx_gpu, list_s16[9]); in gpu_parse()
361 set_texture(psx_gpu, list_s16[11]); in gpu_parse()
392 set_texture(psx_gpu, list_s16[11]); in gpu_parse()
654 set_texture(psx_gpu, list[0]); in gpu_parse()
1130 set_texture(psx_gpu, list_s16[9]); in gpu_parse_enhanced()
1157 set_texture(psx_gpu, list_s16[9]); in gpu_parse_enhanced()
1185 set_texture(psx_gpu, list_s16[11]); in gpu_parse_enhanced()
1215 set_texture(psx_gpu, list_s16[11]); in gpu_parse_enhanced()
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/dports/print/transfig/transfig.3.2.5e/fig2dev/dev/
H A Dgentpic.c190 static void set_texture(cur_texture) in set_texture() function
241 set_texture(l->fill_style);
334 set_texture(l->fill_style);
498 set_texture(e->fill_style);
595 set_texture(a->fill_style);
691 set_texture(s->fill_style); /* probably won't work! */
728 set_texture(s->fill_style); /* probably won't work! */

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