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Searched refs:set_viewport_path_in_scene (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/scene/main/
H A Dviewport.h68 void set_viewport_path_in_scene(const NodePath &p_path);
H A Dviewport.cpp83 void ViewportTexture::set_viewport_path_in_scene(const NodePath &p_path) { in set_viewport_path_in_scene() function in ViewportTexture
147 …thod(D_METHOD("set_viewport_path_in_scene", "path"), &ViewportTexture::set_viewport_path_in_scene); in _bind_methods()
/dports/devel/godot/godot-3.2.3-stable/scene/main/
H A Dviewport.h68 void set_viewport_path_in_scene(const NodePath &p_path);
H A Dviewport.cpp83 void ViewportTexture::set_viewport_path_in_scene(const NodePath &p_path) { in set_viewport_path_in_scene() function in ViewportTexture
147 …thod(D_METHOD("set_viewport_path_in_scene", "path"), &ViewportTexture::set_viewport_path_in_scene); in _bind_methods()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Dproperty_editor.cpp1195 vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node)); in _node_path_selected()
H A Deditor_properties.cpp2775 vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node)); in _viewport_selected()
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Dproperty_editor.cpp1195 vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node)); in _node_path_selected()
H A Deditor_properties.cpp2775 vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node)); in _viewport_selected()