Home
last modified time | relevance | path

Searched refs:set_wipe (Results 1 – 4 of 4) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dseg007.c117 set_wipe(tilepos, 1); in redraw_at_trob()
152 set_wipe(tilepos, 1); in redraw_tile_height()
155 set_wipe(tilepos, 1); in redraw_tile_height()
564 void __pascal far set_wipe(short tilepos, byte frames) { in set_wipe() function
1106 set_wipe(curr_tilepos, 1); in redraw_at_cur_mob()
1110 set_wipe(curr_tilepos + 1, 1); in redraw_at_cur_mob()
H A Dseg006.c1019 set_wipe(curr_tilepos, 1); in check_on_floor()
1022 set_wipe(curr_tilepos, 1); in check_on_floor()
1558 set_wipe(curr_tilepos, 1);
H A Dseg002.c1055 set_wipe(curr_tilepos, 1); in check_skel()
1058 set_wipe(curr_tilepos, 1); in check_skel()
H A Dproto.h387 void __pascal far set_wipe(short tilepos,byte frames);