Searched refs:set_wipe (Results 1 – 4 of 4) sorted by relevance
/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | seg007.c | 117 set_wipe(tilepos, 1); in redraw_at_trob() 152 set_wipe(tilepos, 1); in redraw_tile_height() 155 set_wipe(tilepos, 1); in redraw_tile_height() 564 void __pascal far set_wipe(short tilepos, byte frames) { in set_wipe() function 1106 set_wipe(curr_tilepos, 1); in redraw_at_cur_mob() 1110 set_wipe(curr_tilepos + 1, 1); in redraw_at_cur_mob()
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H A D | seg006.c | 1019 set_wipe(curr_tilepos, 1); in check_on_floor() 1022 set_wipe(curr_tilepos, 1); in check_on_floor() 1558 set_wipe(curr_tilepos, 1);
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H A D | seg002.c | 1055 set_wipe(curr_tilepos, 1); in check_skel() 1058 set_wipe(curr_tilepos, 1); in check_skel()
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H A D | proto.h | 387 void __pascal far set_wipe(short tilepos,byte frames);
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