/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BSTUB.C | 160 setgamemode(2,320L,200L); in ExtPreCheckKeys() 162 setgamemode(1,validmodexdim[i+1],validmodeydim[i+1]); in ExtPreCheckKeys() 167 setgamemode(1,validmodexdim[0],validmodeydim[0]); in ExtPreCheckKeys()
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H A D | GAME.C | 3934 setgamemode(2,320L,200L); in drawscreen() 3936 setgamemode(1,validmodexdim[i+1],validmodeydim[i+1]); in drawscreen() 3943 setgamemode(1,validmodexdim[0],validmodeydim[0]); in drawscreen() 4567 i = setgamemode(option[0],vesares[option[6]&15][0],vesares[option[6]&15][1]); in setup3dscreen() 4576 …{ option[0] = vidoption = 2; i = setgamemode(option[0],vesares[option[6]&15][0],vesares[option[6]&… in setup3dscreen()
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H A D | BUILD.C | 170 if (setgamemode(vidoption,xdim,ydim) < 0) in main() 5120 if (setgamemode(vidoption,xdim,ydim) < 0) in overheadeditor()
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H A D | ENGINE.C | 2079 setgamemode(char davidoption, long daxdim, long daydim) in setgamemode() function
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BSTUB.C | 160 setgamemode(2,320L,200L); in ExtPreCheckKeys() 162 setgamemode(1,validmodexdim[i+1],validmodeydim[i+1]); in ExtPreCheckKeys() 167 setgamemode(1,validmodexdim[0],validmodeydim[0]); in ExtPreCheckKeys()
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H A D | GAME.C | 3935 setgamemode(2,320L,200L); in drawscreen() 3937 setgamemode(1,validmodexdim[i+1],validmodeydim[i+1]); in drawscreen() 3944 setgamemode(1,validmodexdim[0],validmodeydim[0]); in drawscreen() 4568 i = setgamemode(option[0],vesares[option[6]&15][0],vesares[option[6]&15][1]); in setup3dscreen() 4577 …{ option[0] = vidoption = 2; i = setgamemode(option[0],vesares[option[6]&15][0],vesares[option[6]&… in setup3dscreen()
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H A D | BUILD.C | 170 if (setgamemode(vidoption,xdim,ydim) < 0) in main() 5120 if (setgamemode(vidoption,xdim,ydim) < 0) in overheadeditor()
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H A D | ENGINE.C | 1943 setgamemode(char davidoption, long daxdim, long daydim) in setgamemode() function
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | bstub.c | 189 setgamemode(!fullscreen, xdim, ydim, bpp); in ExtPreCheckKeys() 211 setgamemode(fullscreen,validmode[j].xdim,validmode[j].ydim,bpp); in ExtPreCheckKeys()
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H A D | game.c | 335 if (setgamemode(fullscreen,xdim,ydim,bpp)) in osdcmd_restartvid() 365 if (setgamemode(newfullscreen,newx,newy,newbpp)) in osdcmd_vidmode() 4193 setgamemode(!fullscreen, xdim, ydim, bpp); 4215 setgamemode(fullscreen,validmode[j].xdim,validmode[j].ydim,bpp); 4828 i = setgamemode(fullscreen,xdimgame,ydimgame,bppgame);
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | game8.c | 261 if( setgamemode(ScreenMode,ScreenWidth,ScreenHeight) < 0 ) in main() 265 setgamemode(ScreenMode,ScreenWidth,ScreenHeight); in main()
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H A D | game2.c | 1303 setgamemode(ScreenMode,ScreenWidth,ScreenHeight); in gameexit()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 402 int setgamemode(char davidoption, int daxdim, int daydim, int dabpp);
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 170 if (setgamemode(fullscreen,xdim,ydim,bpp)) in osdcmd_restartvid() 205 if (setgamemode(newfullscreen,newx,newy,newbpp)) in osdcmd_vidmode() 346 if (setgamemode(fullscreen,xdimgame,ydimgame,bppgame) < 0) in app_main() 5575 if (setgamemode(fullscreen,xdimgame,ydimgame,bppgame) < 0) in overheadeditor()
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H A D | engine.c | 7550 int setgamemode(char davidoption, int daxdim, int daydim, int dabpp) in setgamemode() function
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | menus.c | 3316 if (setgamemode(newfs, newx, newy, newbpp)) in MNU_ApplyVideoModeSettings() 3317 setgamemode(lastfs, lastx, lasty, lastbpp); in MNU_ApplyVideoModeSettings()
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H A D | draw.c | 1554 return((int)setgamemode(mode,xdim,ydim,bpp)); in COVERsetgamemode()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekmsc.cpp | 487 setgamemode(0, vesares[option[6]&15][0],vesares[option[6]&15][1], 8); in tektitlescreen()
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