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Searched refs:setpalettefade (Results 1 – 11 of 11) sorted by relevance

/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h399 void setpalettefade(unsigned char r, unsigned char g, unsigned char b, unsigned char offset);
/dports/games/jfsw/jfsw-c434002/src/
H A Dmenus.c5138 setpalettefade(0,0,0,0); in SetFadeAmt()
5243setpalettefade(color.red, color.green, color.blue, faderamp[ min(31,max(0,32-abs(pp->FadeAmt))) ] … in SetFadeAmt()
5275 setpalettefade(0,0,0,0); in DoPaletteFlash()
5320 setpalettefade(0,0,0,0); in DoPaletteFlash()
5363 setpalettefade( in DoPaletteFlash()
5386 setpalettefade(0,0,0,0); in ResetPalette()
H A Dinv.c635 setpalettefade(0,0,0,0); in DoPlayerNightVisionPalette()
H A Dninja.c2336 setpalettefade(0,0,0,0); in PlayerGameReset()
2446 setpalettefade(0,0,0,0); in InitPlayerSprite()
H A Dplayer.c5092 setpalettefade(0,0,0,0); in DoPlayerDivePalette()
6971 setpalettefade(0,0,0,0); in DoPlayerDeathCheckKeys()
H A Dgame.c4262 setpalettefade(0,0,0,0); in SinglePlayInput()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dsdlayer2.c1147 setpalettefade(palfadergb.r, palfadergb.g, palfadergb.b, palfadedelta); in setvideomode()
H A Dengine.c9867 void setpalettefade(unsigned char r, unsigned char g, unsigned char b, unsigned char offset) in setpalettefade() function
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dpremap.cpp1735 setpalettefade(r,g,b,start);
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dpremap.cpp2331 setpalettefade(r,g,b,start);
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dgame.cpp4166 setpalettefade(0,0,0,0); in SinglePlayInput()