Searched refs:setupPlayers (Results 1 – 7 of 7) sorted by relevance
185 bool setupPlayers(bool random_turns, int base_gold);
306 if (!setupPlayers(g.random_turns, base_gold)) in create()609 bool CreateScenario::setupPlayers(bool random_turns, in setupPlayers() function in CreateScenario
58 void setupPlayers();553 setupPlayers(); in onMaxPlayerChange()556 void SettingsFrame::setupPlayers() in setupPlayers() function in SettingsFrame631 setupPlayers(); in TransferDataToWindow()
516 void setupPlayers();
2759 void Game::setupPlayers() { in setupPlayers() function in Game4267 setupPlayers(); in runTests()
471 game_g->setupPlayers(); in input()
609 game_g->setupPlayers(); in mouseClick()