Searched refs:setup_player (Results 1 – 7 of 7) sorted by relevance
241 if (list == game->setup_player) in next_setup_player()245 game->setup_player = prev; in next_setup_player()247 if (game->setup_player != NULL) { in next_setup_player()248 start_setup_player(game->setup_player->data); in next_setup_player()257 game->setup_player = player_next_real(game->setup_player); in next_setup_player()265 start_setup_player(game->setup_player->data); in next_setup_player()351 game->setup_player = player_first_real(game); in try_start_game()353 game->setup_player = game->setup_player->next; in try_start_game()356 start_setup_player(game->setup_player->data); in try_start_game()825 if (game->setup_player != NULL in mode_pre_game()[all …]
794 (game->setup_player && game->setup_player->data == p); in player_revive()854 game->setup_player = game->player_list; in player_revive()855 while (game->setup_player in player_revive()856 && game->setup_player->data != newp) { in player_revive()857 game->setup_player = in player_revive()858 g_list_next(game->setup_player); in player_revive()860 g_assert(game->setup_player != NULL); in player_revive()
89 GList *setup_player; member
1091 z_key[0] = new Zone_set_key(inter, &config.player[config.info.setup_player].key[0], 148, 347); in Menu_setup()1092 z_key[1] = new Zone_set_key(inter, &config.player[config.info.setup_player].key[1], 148, 378); in Menu_setup()1144 z_nameinput->set_val(config.player[config.info.setup_player].name); in step()1145 z_passwdinput->set_val(config.player2[config.info.setup_player].ngPasswd); in step()1146 z_shadow->set_val(&config.player[config.info.setup_player].shadow); in step()1147 z_smooth->set_val(&config.player[config.info.setup_player].smooth); in step()1148 z_h_repeat->set_val(&config.player2[config.info.setup_player].h_repeat); in step()1149 z_v_repeat->set_val(&config.player2[config.info.setup_player].v_repeat); in step()1150 z_continuousdown->set_val(&config.player2[config.info.setup_player].continuous); in step()1153 z_key[i]->set_val(&config.player[config.info.setup_player].key[i]); in step()[all …]
58 info.setup_player = 0; in default_config()
43 int setup_player, cdmusic; member
109 this.setup_player ();391 protected virtual void setup_player ()436 protected override void setup_player ()497 protected override void setup_player ()536 protected override void setup_player ()