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Searched refs:sexedFilename (Results 1 – 9 of 9) sorted by relevance

/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dsnd_dma.c594 char sexedFilename[MAX_QPATH]; in S_RegisterSexedSound() local
617 Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1); in S_RegisterSexedSound()
618 sfx = S_FindName (sexedFilename, false); in S_RegisterSexedSound()
623 FS_FOpenFile (&sexedFilename[1], &f); in S_RegisterSexedSound()
628 sfx = S_RegisterSound (sexedFilename); in S_RegisterSexedSound()
634 sfx = S_AliasName (sexedFilename, maleFilename); in S_RegisterSexedSound()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dsnd_dma.c594 char sexedFilename[MAX_QPATH]; in S_RegisterSexedSound() local
617 Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1); in S_RegisterSexedSound()
618 sfx = S_FindName (sexedFilename, false); in S_RegisterSexedSound()
623 FS_FOpenFile (&sexedFilename[1], &f); in S_RegisterSexedSound()
628 sfx = S_RegisterSound (sexedFilename); in S_RegisterSexedSound()
634 sfx = S_AliasName (sexedFilename, maleFilename); in S_RegisterSexedSound()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dsnd_dma.c594 char sexedFilename[MAX_QPATH]; in S_RegisterSexedSound() local
617 Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1); in S_RegisterSexedSound()
618 sfx = S_FindName (sexedFilename, false); in S_RegisterSexedSound()
623 FS_FOpenFile (&sexedFilename[1], &f); in S_RegisterSexedSound()
628 sfx = S_RegisterSound (sexedFilename); in S_RegisterSexedSound()
634 sfx = S_AliasName (sexedFilename, maleFilename); in S_RegisterSexedSound()
/dports/games/egl/egl-0.3.1_9/client/
H A Dsnd_main.c740 char sexedFilename[MAX_QPATH]; in Snd_RegisterSexedSound() local
766 Q_snprintfz (sexedFilename, sizeof (sexedFilename), "#players/%s/%s", model, base+1); in Snd_RegisterSexedSound()
767 sfx = Snd_FindName (sexedFilename, qFalse); in Snd_RegisterSexedSound()
771 FS_OpenFile (&sexedFilename[1], &fileNum, FS_MODE_READ_BINARY); in Snd_RegisterSexedSound()
775 sfx = Snd_RegisterSound (sexedFilename); in Snd_RegisterSexedSound()
780 sfx = Snd_AliasName (sexedFilename, maleFilename); in Snd_RegisterSexedSound()
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dsnd_dma.c680 char sexedFilename[MAX_QPATH]; in S_RegisterSexedSound() local
701 Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1); in S_RegisterSexedSound()
702 sfx = S_FindName (sexedFilename, false); in S_RegisterSexedSound()
706 FS_FOpenFile (&sexedFilename[1], &f, FS_READ); in S_RegisterSexedSound()
710 sfx = S_RegisterSound (sexedFilename); in S_RegisterSexedSound()
714 sfx = S_AliasName (sexedFilename, maleFilename); in S_RegisterSexedSound()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dsnd_dma.c680 char sexedFilename[MAX_QPATH]; in S_RegisterSexedSound() local
701 Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1); in S_RegisterSexedSound()
702 sfx = S_FindName (sexedFilename, false); in S_RegisterSexedSound()
706 FS_FOpenFile (&sexedFilename[1], &f, FS_READ); in S_RegisterSexedSound()
710 sfx = S_RegisterSound (sexedFilename); in S_RegisterSexedSound()
714 sfx = S_AliasName (sexedFilename, maleFilename); in S_RegisterSexedSound()
/dports/games/q2pro/q2pro/source/
H A Dsnd_dma.c680 char sexedFilename[MAX_QPATH]; in S_RegisterSexedSound() local
700 Com_sprintf( sexedFilename, sizeof( sexedFilename ), "#players/%s/%s", model, base + 1 ); in S_RegisterSexedSound()
701 sfx = S_FindName( sexedFilename, qfalse ); in S_RegisterSexedSound()
705 if ( FS_LoadFile( sexedFilename + 1, NULL ) > 0 ) { in S_RegisterSexedSound()
707 hSfx = S_RegisterSound( sexedFilename ); in S_RegisterSexedSound()
712 sfx = S_AliasName( sexedFilename, maleFilename ); in S_RegisterSexedSound()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsnd_main.c596 char sexedFilename[MAX_QPATH]; in S_RegisterSexedSound() local
637 Com_sprintf(sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base + 1); in S_RegisterSexedSound()
638 sfx = S_FindName(sexedFilename, false); in S_RegisterSexedSound()
641 sfx = S_RegisterSound(sexedFilename); in S_RegisterSexedSound()
645 sfx = S_AliasName(sexedFilename, maleFilename); in S_RegisterSexedSound()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dsnd_dma.c817 char sexedFilename[MAX_QPATH]; in S_RegisterSexedSound() local
842 Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1); in S_RegisterSexedSound()
843 sfx = S_FindName (sexedFilename, false); in S_RegisterSexedSound()
849 len = FS_LoadFile (&sexedFilename[1], NULL); in S_RegisterSexedSound()
854 sfx = S_RegisterSound (sexedFilename); in S_RegisterSexedSound()
860 sfx = S_AliasName (sexedFilename, maleFilename); in S_RegisterSexedSound()