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Searched refs:sfcOK (Results 1 – 2 of 2) sorted by relevance

/dports/games/brainparty/brainparty/
H A Dperfectpaths.cpp25 sfcOK = TheGame->LoadBitmap("ok", 320, 92); in BPMiniGame_PerfectPaths()
74 SAFE_DELETE(sfcOK); in ~BPMiniGame_PerfectPaths()
442 TheGame->DrawImage(sfcOK, 0, 172); in RenderOK()
H A Dperfectpaths.h73 Texture* sfcOK; variable