/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | snd_dma.c | 578 S_Base_MainStartSound( origin, entityNum, entchannel, sfxHandle, qfalse, flags ); in S_Base_StartSoundEx() 627 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_MainStartSound() 632 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_MainStartSound() 827 S_Base_MainStartSound( origin, entityNum, entchannel, sfxHandle, qfalse, 0 ); in S_Base_StartSound() 835 void S_Base_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_Base_StartLocalSound() argument 840 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartLocalSound() 845 S_Base_MainStartSound( NULL, listener_number, channelNum, sfxHandle, qtrue, 0 ); in S_Base_StartLocalSound() 960 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddLoopingSound() 968 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_AddLoopingSound() 1042 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddRealLoopingSound() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | snd_dma.c | 589 pushPop[tart].sfx = sfxHandle; in S_Base_StartSoundEx() 591 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_StartSoundEx() 625 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_MainStartSound() 630 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_MainStartSound() 819 S_Base_MainStartSound( origin, entityNum, entchannel, sfxHandle, qfalse, 0 ); in S_Base_StartSound() 827 void S_Base_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_Base_StartLocalSound() argument 832 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartLocalSound() 943 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddLoopingSound() 951 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_AddLoopingSound() 1025 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddRealLoopingSound() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | snd_dma.c | 469 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartSound() 470 Com_Printf( S_COLOR_YELLOW, "S_StartSound: handle %i out of range\n", sfxHandle ); in S_Base_StartSound() 474 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_StartSound() 576 void S_Base_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_Base_StartLocalSound() argument 581 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartLocalSound() 582 Com_Printf( S_COLOR_YELLOW, "S_StartLocalSound: handle %i out of range\n", sfxHandle ); in S_Base_StartLocalSound() 586 S_Base_StartSound (NULL, listener_number, channelNum, sfxHandle ); in S_Base_StartLocalSound() 690 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddLoopingSound() 695 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_AddLoopingSound() 753 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddRealLoopingSound() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | snd_dma.c | 468 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartSound() 469 Com_Printf( S_COLOR_YELLOW "S_StartSound: handle %i out of range\n", sfxHandle ); in S_Base_StartSound() 473 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_StartSound() 576 void S_Base_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_Base_StartLocalSound() argument 581 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartLocalSound() 582 Com_Printf( S_COLOR_YELLOW "S_StartLocalSound: handle %i out of range\n", sfxHandle ); in S_Base_StartLocalSound() 586 S_Base_StartSound (NULL, listener_number, channelNum, sfxHandle ); in S_Base_StartLocalSound() 686 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddLoopingSound() 691 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_AddLoopingSound() 749 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddRealLoopingSound() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | snd_dma.c | 503 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartSound() 504 Com_Printf( S_COLOR_YELLOW "S_StartSound: handle %i out of range\n", sfxHandle ); in S_Base_StartSound() 508 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_StartSound() 611 void S_Base_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_Base_StartLocalSound() argument 616 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartLocalSound() 617 Com_Printf( S_COLOR_YELLOW "S_StartLocalSound: handle %i out of range\n", sfxHandle ); in S_Base_StartLocalSound() 621 S_Base_StartSound (NULL, listener_number, channelNum, sfxHandle ); in S_Base_StartLocalSound() 721 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddLoopingSound() 726 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_AddLoopingSound() 784 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddRealLoopingSound() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | snd_dma.c | 503 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartSound() 504 Com_Printf( S_COLOR_YELLOW "S_StartSound: handle %i out of range\n", sfxHandle ); in S_Base_StartSound() 508 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_StartSound() 611 void S_Base_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_Base_StartLocalSound() argument 616 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartLocalSound() 617 Com_Printf( S_COLOR_YELLOW "S_StartLocalSound: handle %i out of range\n", sfxHandle ); in S_Base_StartLocalSound() 621 S_Base_StartSound (NULL, listener_number, channelNum, sfxHandle ); in S_Base_StartLocalSound() 721 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddLoopingSound() 726 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_AddLoopingSound() 784 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddRealLoopingSound() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_dma.c | 499 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartSound() 500 Com_Printf( S_COLOR_YELLOW "S_StartSound: handle %i out of range\n", sfxHandle ); in S_Base_StartSound() 504 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_StartSound() 607 void S_Base_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_Base_StartLocalSound() argument 612 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartLocalSound() 613 Com_Printf( S_COLOR_YELLOW "S_StartLocalSound: handle %i out of range\n", sfxHandle ); in S_Base_StartLocalSound() 617 S_Base_StartSound (NULL, listener_number, channelNum, sfxHandle ); in S_Base_StartLocalSound() 717 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddLoopingSound() 722 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_AddLoopingSound() 780 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddRealLoopingSound() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_dma.c | 499 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartSound() 500 Com_Printf( S_COLOR_YELLOW "S_StartSound: handle %i out of range\n", sfxHandle ); in S_Base_StartSound() 504 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_StartSound() 607 void S_Base_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_Base_StartLocalSound() argument 612 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartLocalSound() 613 Com_Printf( S_COLOR_YELLOW "S_StartLocalSound: handle %i out of range\n", sfxHandle ); in S_Base_StartLocalSound() 617 S_Base_StartSound (NULL, listener_number, channelNum, sfxHandle ); in S_Base_StartLocalSound() 717 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddLoopingSound() 722 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_AddLoopingSound() 780 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddRealLoopingSound() [all …]
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/dports/games/evq3/evq3/code/client/ |
H A D | snd_dma.c | 504 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartSound() 505 Com_Printf( S_COLOR_YELLOW "S_StartSound: handle %i out of range\n", sfxHandle ); in S_Base_StartSound() 509 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_StartSound() 612 void S_Base_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_Base_StartLocalSound() argument 617 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_StartLocalSound() 618 Com_Printf( S_COLOR_YELLOW "S_StartLocalSound: handle %i out of range\n", sfxHandle ); in S_Base_StartLocalSound() 622 S_Base_StartSound (NULL, listener_number, channelNum, sfxHandle ); in S_Base_StartLocalSound() 722 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddLoopingSound() 727 sfx = &s_knownSfx[ sfxHandle ]; in S_Base_AddLoopingSound() 785 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_Base_AddRealLoopingSound() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_sound.c | 36 sfxHandle_t sfxHandle; member 124 scriptSound->sfxHandle = trap_S_RegisterSound( scriptSound->filename ); in CG_SoundScriptPrecache() 167 if ( !oldestSound->sfxHandle ) { in CG_SoundPickOldestRandomSound() 168 oldestSound->sfxHandle = trap_S_RegisterSound( oldestSound->filename ); in CG_SoundPickOldestRandomSound() 170 trap_S_StartSound( org, entnum, sound->channel, oldestSound->sfxHandle ); in CG_SoundPickOldestRandomSound() 356 scriptSound->sfxHandle = 0; in CG_SoundParseSounds() 443 soundScriptSounds[i].sfxHandle = 0; in CG_SoundInit()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | snd_public.h | 32 void S_AddAmbientLoopingSound( const vec3_t origin, unsigned char volume, sfxHandle_t sfxHandle ); 33 …artAmbientSound( const vec3_t origin, int entityNum, unsigned char volume, sfxHandle_t sfxHandle ); 43 float S_GetSampleLengthInMilliSeconds( sfxHandle_t sfxHandle);
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H A D | FxSystem.h | 79 …inline void PlaySound( vec3_t origin, int entityNum, int entchannel, sfxHandle_t sfxHandle, int vo… in PlaySound() argument 82 S_StartSound( origin, ENTITYNUM_NONE, CHAN_AUTO, sfxHandle ); in PlaySound() 84 inline void PlayLocalSound(sfxHandle_t sfxHandle, int entchannel) in PlayLocalSound() argument 87 S_StartLocalSound(sfxHandle, entchannel); in PlayLocalSound()
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H A D | snd_dma.cpp | 1452 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) in S_StartAmbientSound() 1455 sfx = &s_knownSfx[ sfxHandle ]; in S_StartAmbientSound() 1559 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_StartSound() 1563 sfx = &s_knownSfx[ sfxHandle ]; in S_StartSound() 1666 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_StartLocalSound() 1686 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_StartLocalLoopingSound() 1705 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) in S_GetSampleLengthInMilliSeconds() 1708 sfx = &s_knownSfx[ sfxHandle ]; in S_GetSampleLengthInMilliSeconds() 1767 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_CIN_StopSound() 1938 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_AddLoopingSound() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | snd_public.h | 31 void S_AddAmbientLoopingSound( const vec3_t origin, unsigned char volume, sfxHandle_t sfxHandle ); 32 …artAmbientSound( const vec3_t origin, int entityNum, unsigned char volume, sfxHandle_t sfxHandle ); 41 float S_GetSampleLengthInMilliSeconds( sfxHandle_t sfxHandle);
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H A D | snd_dma.cpp | 1455 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) in S_StartAmbientSound() 1458 sfx = &s_knownSfx[ sfxHandle ]; in S_StartAmbientSound() 1535 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_StartSound() 1539 sfx = &s_knownSfx[ sfxHandle ]; in S_StartSound() 1650 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_StartLocalSound() 1669 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_StartLocalLoopingSound() 1688 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) in S_GetSampleLengthInMilliSeconds() 1691 sfx = &s_knownSfx[ sfxHandle ]; in S_GetSampleLengthInMilliSeconds() 1748 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_CIN_StopSound() 1891 if ( sfxHandle < 0 || sfxHandle >= s_numSfx ) { in S_AddLoopingSound() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_sound.c | 97 scriptSound->sfxHandle = trap_S_RegisterSound( scriptSound->filename ); in CG_SoundScriptPrecache() 142 if ( !oldestSound->sfxHandle ) { in CG_SoundPickOldestRandomSound() 143 oldestSound->sfxHandle = trap_S_RegisterSound( oldestSound->filename ); in CG_SoundPickOldestRandomSound() 146 trap_S_StartSound( org, entnum, sound->channel, oldestSound->sfxHandle ); in CG_SoundPickOldestRandomSound() 148 trap_S_StartLocalSound( oldestSound->sfxHandle, sound->channel ); in CG_SoundPickOldestRandomSound() 357 scriptSound->sfxHandle = 0; in CG_SoundParseSounds() 444 soundScriptSounds[i].sfxHandle = 0; in CG_SoundInit()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | FxSystem.cpp | 107 void SFxHelper::PlaySound( const vec3_t org, int entityNum, int entchannel, int sfxHandle ) in PlaySound() argument 109 cgi_S_StartSound( org, entityNum, entchannel, sfxHandle ); in PlaySound() 113 void SFxHelper::PlayLocalSound( int sfxHandle, int channelNum ) in PlayLocalSound() argument 115 cgi_S_StartLocalSound(sfxHandle, channelNum); in PlayLocalSound()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | FxSystem.cpp | 105 void SFxHelper::PlaySound( vec3_t org, int entityNum, int entchannel, int sfxHandle ) in PlaySound() argument 107 cgi_S_StartSound( org, entityNum, entchannel, sfxHandle ); in PlaySound()
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/dports/games/ioquake3-server/ioquake3-1.36/code/null/ |
H A D | null_snddma.c | 56 void S_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_StartLocalSound() argument
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/dports/games/ioquake3/ioquake3-1.36/code/null/ |
H A D | null_snddma.c | 56 void S_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_StartLocalSound() argument
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/null/ |
H A D | null_snddma.c | 57 void S_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_StartLocalSound() argument
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/dports/games/evq3/evq3/code/null/ |
H A D | null_snddma.c | 55 void S_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_StartLocalSound() argument
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/null/ |
H A D | null_snddma.c | 55 void S_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_StartLocalSound() argument
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/dports/games/openarena/openarena-engine-source-0.8.8/code/null/ |
H A D | null_snddma.c | 56 void S_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_StartLocalSound() argument
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/null/ |
H A D | null_snddma.c | 56 void S_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { in S_StartLocalSound() argument
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