Searched refs:sg_PlayerHead (Results 1 – 2 of 2) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | player.cpp | 819 STATEp sg_PlayerHead[] = variable 6899 NewStateGroup(pp->PlayerSprite, sg_PlayerHead); in DoPlayerDeathHurl() 7273 NewStateGroup(pp->PlayerSprite, sg_PlayerHead); in DoPlayerDeathBounce() 7325 NewStateGroup(pp->PlayerSprite, sg_PlayerHead); in DoPlayerDeathCrumble() 7378 NewStateGroup(pp->PlayerSprite, sg_PlayerHead); in DoPlayerDeathExplode() 8578 SAVE_DATA(sg_PlayerHead),
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | player.c | 821 STATEp sg_PlayerHead[] = variable 6860 NewStateGroup(pp->PlayerSprite, sg_PlayerHead); in DoPlayerDeathHurl() 7251 NewStateGroup(pp->PlayerSprite, sg_PlayerHead); in DoPlayerDeathBounce() 7310 NewStateGroup(pp->PlayerSprite, sg_PlayerHead); in DoPlayerDeathCrumble() 7363 NewStateGroup(pp->PlayerSprite, sg_PlayerHead); in DoPlayerDeathExplode() 8552 SAVE_DATA(sg_PlayerHead),
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