Searched refs:sg_load_player_city (Results 1 – 2 of 2) sorted by relevance
/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | savegame2.c | 415 static bool sg_load_player_city(struct loaddata *loading, struct player *plr, 4911 if (!sg_load_player_city(loading, plr, pcity, buf)) { in sg_load_player_cities() 4988 static bool sg_load_player_city(struct loaddata *loading, struct player *plr, in sg_load_player_city() function
|
/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | savegame2.c | 415 static bool sg_load_player_city(struct loaddata *loading, struct player *plr, 4911 if (!sg_load_player_city(loading, plr, pcity, buf)) { in sg_load_player_cities() 4988 static bool sg_load_player_city(struct loaddata *loading, struct player *plr, in sg_load_player_city() function
|