Searched refs:sg_save_player_vision (Results 1 – 2 of 2) sorted by relevance
445 static void sg_save_player_vision(struct savedata *saving,4107 sg_save_player_vision(saving, pplayer); in sg_save_players()6858 static void sg_save_player_vision(struct savedata *saving, in sg_save_player_vision() function